Yes I played it at SFGE this past weekend. It's not my cup of tea. An example of one of the main issues is the scoop right up front. The rubber posts on either side of the scoop completely stop the ball from entering if it even grazes them. It makes the shot very brick-y and not fun at all, and it's the shot up front and center. I suggested potentially using metal posts on the sides to help the ball graze past them into the scoop, but up front like that they are going to take a hard beating.
Also, I dont think I heard any callouts? Granted it was loud in the gameroom so I might not have heard them well, but I can't recall hearing one, if any. The game just felt like someone thought making a game around Dirty Donny's art would be a good seller, versus designing a cool game and then getting Donny's art on it.
That said, they did ship games which is a big milestone, and I'm looking forward to seeing what they do for game #2 after learning from this one. It's still a better game than Thunderbirds, so they have that going for them.
There will be people that love Cosmic Carnival as there will be people that love this new offering from Stern.