Quoted from RipleYYY:how i said few pages behind, my only "complain", watching live stream, was that the action seems only to be at the upper center, as quite evbd was shooting there... nothing right side (as simply there's nothing under the right lane, pity to not have put a "sneak in" scoop behind the right upper flipper, to add another shot)... and about left side, spinner, target power, or bumpers seems to not really been aimed !?
what now as lots of you have & play this game ?
just a ask...
Left spinner: I shoot for this when I want/need the X target for multiplier. Also great for the revive feature; double outlane save is huge on this game. Lastly, and this doesn’t come into play until you start learning rules and strategies; but that spinner is also used to cycle through your battle modes.
Pops and Ramps: you better believe you’re gonna want to be hitting these if you want cyborg mb. Ramps is probably the hardest power feature to qualify for cyborg mb. Power pops is great to go for if you want to stack it with another power feature for a multiplier power jp.
Target power/orb mystery: such a sweet target. Hard to hit but also hard to accidentally hit. You’ll find yourself aiming for this when you want add a ball in aces high or ROTAM; also, you’ll find this target gets a lot of use in cyborg multiball.
Loops: well, this is fun risk vs reward. Still having a hard time seeing what my loop jackpot values are because the game is so wicked fast. But there’s a high score table for everything and I meant everything! So when your blasting loops with an2X or 3X multiplier and get 60 loops HS or a 200 mil loop HS at the end of your game, you know you did something cool.