Looks like a neat layout with cool ramps. I love that's its not a typical fan layout .
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Premium looks like the way to go if you want the full experience with some neat interactive features and extra drop bank and up post.
Quoted from HeavyMetalBalls:Does the pro eat and spit out the ball?
Nope.. the premium rex does alot and looks like a must imo
Quoted from FalconPunch:Shots look awesome. Pro doesn't seem to be missing much but we don't have feature matrix yet.
One thing is for sure. If I get a pro I need someone to make me an alterative translite.[quoted image]
Matrix is available
Quoted from Gorgar123:I disagree. Swinging, eating, spitting T-rex seems worth the extra $ by itself.
Yea this is a must on this title imo
Quoted from flynnibus:So some fun watching the trailer video closely...
Anyone notice what appears to be ZERO saucers on the game? He's using up posts where we'd normally see saucers (like the control room)
Looks to be zero subways in the game? Everything is up top! Could be a way they've been able to shift BOM credits around to more fun on top!
People comment about T-rex or newton ball wear.. But the jump ramp shooter lane feed will probably wear quicker . Or how about that spiral ramp drop into the orbit?
The shooter lane feeding the U-turn scoop... and the same scoop being shootable from the PF? That's pretty cool!
Notice the layered backboard WITH lighting??
REAL POP BUMPER TOPS! Not plastic tops with LEDs popping through! (ok, sorry Pro.. looks like you still have the ugly f@$%ers)
The game in the video appears to have silicon style rubber on posts, rings, etc... (except the upper right flipper...)
Who can tell where the left orbit (just north of the tower, and between the t-rex ramp) goes? The center spinner shot.. this shot.. and the feed under the spiral habit trail are maybe all one common big orbit at the far back?
The right ramp feeds the spiral which feeds down to the PF itself in the orbit. Hasn't it been awhile since we've seen a ramp+return feed back to the PF surface like that? It should make for some real fun combo action too... right ramp... delay... upper flipper to tower, orbit, etc.
Notice none of the signs have their bulbs protruding through as we normally see? Are we seeing some different bulb setup here, or maybe small board mounted LEDs?
The matrix mentions 'ez slide' rails. Are they talking the PF supports, or are they incorporating what backalley did to improve the actual slide mech so we don't have the harsh bump stop at the end?
This game looks killer from what we see so far. My biggest concern playing is going to be that big massive open area down low, and everything being so far at the back. During multiball that can be tough! Can't wait to see how it actually feels shooting.
I think there's a new King in town...
Things are made little different on the premium/le bc of the way t rex throws the ball around . They made things stronger and less likely to break/fall out on the premium/le.
Quoted from flynnibus:The JP we unboxed last week had metal washers under those posts from the factory.. game built Aug 10
Wow they are putting metal washers under post now?
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