(Topic ID: 247792)

Next Stern title is JP2 Jurassic Park


By Whysnow

3 months ago



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  • Latest reply 31 days ago by TheLaw
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There are 3615 posts in this topic. You are on page 48 of 73.
#2351 3 months ago
Quoted from Raegor:

I'm wondering why there is a pterodactyl on the Pro side art...
There were no pterodactyls in Jurrasic Park original movie. The pterodactyl territory was on Isla Sorna and not seen until JP3, and they weren't flying free until the last scene of JP3.

Seriously? Literally unplayable. Such a travesty.

#2352 3 months ago
Quoted from dts:

Aurich is awesome, I'm not sure what you are talking about here

Me neither, but ignorance is bliss. Whatever was said just ignore it, I couldn’t care less.

Everyone so quick to make things personal. All this talk about Jack like he’s not on Pinside probably reading this thread and biting his tongue.

I said earlier I hoped Keith wasn’t reading people being jerks, he still shows up with helpful comments.

Nothing wrong with opinions, but no need to be mean about it. No need to drag people down.

You know how you know I don’t like someone? You don’t. I’ll never mention their name, just move on.

Stream tonight will be fun even if it’s not perfect in some fashion or another.

#2353 3 months ago
Quoted from Raegor:

I'm wondering why there is a pterodactyl on the Pro side art...
There were no pterodactyls in Jurrasic Park original movie. The pterodactyl territory was on Isla Sorna and not seen until JP3, and they weren't flying free until the last scene of JP3.

This is based on the JP universe. Not just the first movie.

#2354 3 months ago

Anyone know what’s being streamed? Pro or Pre?

#2355 3 months ago
Quoted from Reality_Studio:

In fairness that's just the nature of Twitch, it's meant to be interactive. I stream retro on Twitch all the time with a friend, and if you don't engage chat they will just leave and go elsewhere. Without chat interaction it basically becomes the same as watching a pre-recorded video, ie Youtube. It's not for everyone, some hate Twitch some love it but live chat is part of the design along with people wanting to interact with and learn about the host(s).

Oh that's cool, I'm actually referring to youtube more than twitch. The twitch thing with commentary on a reveal makes a lot of sense, I get that. I just hate scrolling through tones of videos on youtube with a bunch of dudes talking over games when I'm trying to get an idea of gameplay and sounds.

#2356 3 months ago
Quoted from HookedonPinonics:

This is based on the JP universe. Not just the first movie.

all 6?

#2357 3 months ago
Quoted from cooked71:

Anyone know what’s being streamed? Pro or Pre?

Jack usually jumps from Pro to Premium/LE on reveal steams... Odds are both

#2358 3 months ago

I have no clue until we see the gameplay but because of the title of the game and Nedry its most likely just the original 3. The spinosaurus and raptors from the 3rd movie are represented as well in the art.

#2359 3 months ago

When did everyone on pinside become art collectors? I think I missed the memo

#2360 3 months ago
Quoted from Raegor:

I'm wondering why there is a pterodactyl on the Pro side art...
There were no pterodactyls in Jurrasic Park original movie. The pterodactyl territory was on Isla Sorna and not seen until JP3, and they weren't flying free until the last scene of JP3.

Quoted from DCFAN:

It is not really based on the movie(s). Instead it is based on the general Jurassic Park theme/franchise.
https://en.wikipedia.org/wiki/Jurassic_Park

#2361 3 months ago
Quoted from lapean111:

Your username is apt. I think JJP streams are boring. To each their own!

Funny enough, the JJP Deadflip stream is what sold me on Pirates!

Best of both worlds...?

#2362 3 months ago
Quoted from HookedonPinonics:

I have no clue until we see the gameplay but because of the title of the game and Nedry its most likely just the original 3. The spinosaurus and raptors from the 3rd movie are represented as well in the art.

I guess we'll have to see...

Might be all 6 since Blue is on the prem/le

#2363 3 months ago
Quoted from Digduglus:

Being Greg Bone

If your saying I’m a grumpy old man I won’t disagree ha ha!!!!!!

13
#2364 3 months ago

Jurassic Park DEEP DIVE! In Depth Overview of the Machine, Features, Rules, and More!

https://www.thisweekinpinball.com/jurassic-park-deep-dive-in-depth-overview-of-the-machine-features-rules-and-more/

Will be updated even more after the stream tonight by Jack Danger!

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#2365 3 months ago
Quoted from Aurich:

Me neither, but ignorance is bliss. Whatever was said just ignore it, I couldn’t care less.
Everyone so quick to make things personal. All this talk about Jack like he’s not on Pinside probably reading this thread and biting his tongue.
I said earlier I hoped Keith wasn’t reading people being jerks, he still shows up with helpful comments.
Nothing wrong with opinions, but no need to be mean about it. No need to drag people down.
You know how you know I don’t like someone? You don’t. I’ll never mention their name, just move on.
Stream tonight will be fun even if it’s not perfect in some fashion or another.

I don't know if you're referring to me, as you didn't directly reply to me, after you initially stated I was ignorant of streamer's hardships, but after questioning your viewpoints in a fairly thoughtful way, I seem to be at gnat level. (I do find it "funny" you directly reply to someone telling you you're awesome, rather than someone questioning your viewpoints.)

I haven't seen anyone dragging anyone down here, forum user or designer.

Who was being a jerk to Keith? I haven't read any derogatory comments? If anything, he's a diety level here. Frankly, he and all designers should regularly show up. They're trying to sell a game to their core users. It makes sense to show up, and discuss his game design.

I do like Maiden, but I'm also not one to jump to hailing him as the next or current greatest designer. Maybe we get ten years/5 games under his belt, and then set things in stone a bit more?

#2366 3 months ago
Quoted from wesman:

(I do find it "funny" you directly reply to someone telling you you're awesome, rather than someone questioning your viewpoints.)

#2367 3 months ago

The "Smart Missile" shot through the pops looks super-satisfying. Super long too, going to be a tough one to nail!

EDIT>> To expand, the reason I love shots through the pop bumpers is that when you miss all hell breaks loose! Unlike if a tight shot is surrounded by posts or targets where it's more of a brick than anything. I kind of hate it when the pops are caged and nothing interesting can happen except you ball dribbles out bottom eventually in the same place more or less the same way everytime. Why bother having them?

#2368 3 months ago

Any links to the stream please?

#2370 3 months ago
Quoted from Whysnow:

I think you are on the wrong forum?

Oh come on...no need to moderate ol’ wisesnow

My posts are often ripe with intentional innuendo for y’all to use freely

Moderate me if need be, but you have my blessing to undo his...

#2371 3 months ago

Just two more hours until y’all can nitpick the gameplay instead of each other.

#2373 3 months ago
Quoted from yancy:

Just two more hours until y’all can nitpick the gameplay instead of each other.

You underestimate Pinside sir - we can do both!

#2374 3 months ago
Quoted from sk8ball:

I believe a good design offers both easy and tight shots. 2 of the shots in this game vary in difficulty depending on the orientation of the truck. When the truck is facing right the spinner shot gets tighter. When facing left the smart missile shot (pops target) gets tighter.

Here is a question for you: If the truck position is only set by the player and doesn't reset on player change does it imbalance it (just a little) for tournaments? It's a small thing, but I was always surprised at how much thought designers put into resetting the playfield state for each player. Not a gripe or complaint, just a thought.

#2375 3 months ago
Quoted from crankypants:

Here is a question for you: If the truck position is only set by the player and doesn't reset on player change does it imbalance it (just a little) for tournaments? It's a small thing.....

I'll just go ahead and give him the benefit of the doubt

#2377 3 months ago
Quoted from Raegor:

I'm wondering why there is a pterodactyl on the Pro side art...
There were no pterodactyls in Jurrasic Park original movie. The pterodactyl territory was on Isla Sorna and not seen until JP3, and they weren't flying free until the last scene of JP3.

Did you not read the book? They were there.

#2378 3 months ago
Quoted from NorCalRealtor:

Did you not read the book? They were there.

You know the rules....criticize first, ask questions later.

#2379 3 months ago

Personally, I always enjoy Jack's streams. One night, I even watched him walk down the street to a tattoo parlor to get a dead flip tattoo. I don't even like tatts, but there is something engaging about the dead flip streams so I will be watching tonight.
---------------
I completely appreciated the way George Gomez handled the situation with the license issues on this game. People were losing their minds and then George posted a very professional statement on the matter. It was concise and provided insight and, boom, no more issue... I wish Stern would learn from this example. We don't need to know every little thing, but a situation like this one, which was professionally handled makes a big difference in perceptions. And in today's world. Perception is reality - like it or not...

#2380 3 months ago

Where is George's post re licensing please?

#2381 3 months ago
Quoted from NorCalRealtor:

Did you not read the book? They were there.

Goddamn bookers.

#2382 3 months ago
Quoted from wesman:

I don't know if you're referring to me, as you didn't directly reply to me, after you initially stated I was ignorant of streamer's hardships, but after questioning your viewpoints in a fairly thoughtful way, I seem to be at gnat level. (I do find it "funny" you directly reply to someone telling you you're awesome, rather than someone questioning your viewpoints.)
I haven't seen anyone dragging anyone down here, forum user or designer.
Who was being a jerk to Keith? I haven't read any derogatory comments? If anything, he's a diety level here. Frankly, he and all designers should regularly show up. They're trying to sell a game to their core users. It makes sense to show up, and discuss his game design.
I do like Maiden, but I'm also not one to jump to hailing him as the next or current greatest designer. Maybe we get ten years/5 games under his belt, and then set things in stone a bit more?

This is hardly a fair or even rational place for designers to spend much if any of their time. If they want to provide some info that is great. Getting into discussions or responding is a waste of their time and energy. Much like you chasing Aurich about is a waste of your time and energy.

#2383 3 months ago
Quoted from crankypants:

Here is a question for you: If the truck position is only set by the player and doesn't reset on player change does it imbalance it (just a little) for tournaments? It's a small thing, but I was always surprised at how much thought designers put into resetting the playfield state for each player. Not a gripe or complaint, just a thought.

Well I kind of love it because it requires a reasonable investment on the player's part to enact.

1. Keep track of which of those two shots the next player needs the most.
2. Execute the shot to change the truck orientation without draining.

It's not "free". Sure you could argue it's essentially "random" if it doesn't reset between players but it's the same for all players so still fair enough (I assume the game would lack the ability to reset the truck position at all).

#2384 3 months ago
Quoted from scottslash:

Where is George's post re licensing please?

He posted it on his Facebook page.
Someone in one of these forums took a snapshot of it so it is on Pinside somewhere.

#2385 3 months ago

Friendly reminder:
Watching a stream of someone else playing is nice and can be somewhat revelatory in certain ways (“oh, that’s what that does!”) but it in no way constitutes the true experience of playing in person.

I’m just looking forward to some audio/video to get an idea.

#2386 3 months ago
Quoted from jgentry:

This is hardly a fair or even rational place for designers to spend much if any of their time. If they want to provide some info that is great. Getting into discussions or responding is a waste of their time and energy. Much like you chasing Aurich about is a waste of your time and energy.

I simply replied to his comment, then him me, and I'd hope for a dialog versus being dusted off. I appreciate dialog, challenging viewpoints, etc. As I said, I like Aurich's input, but in the same sense enjoy having a dialog when I might not.

And designers should definitely engage with their core audience. It helps them develop game theories, understand what users want, and ideally befriend the very same people that are buying their games. If I own a restaurant, I'd want and appreciate input from regulars, and quite possibly develop my skills from their encouragement/critiques.

One could say, playing their games is a waste of time. What is a waste of time, or what is to be valued of time spent?

#2387 3 months ago

Deadflip is live

#2388 3 months ago
Quoted from Fytr:

Well I kind of love it because it requires a reasonable investment on the player's part to enact.
1. Keep track of which of those two shots the next player needs the most.
2. Execute the shot to change the truck orientation without draining.
It's not "free". Sure you could argue it's essentially "random" if it doesn't reset between players but it's the same for all players so still fair enough (I assume the game would lack the ability to reset the truck position at all).

Okay scratch that. There's no way to strategically leverage changing the truck position and leaving that way for the next player unless you're also willing to end your ball immediately after doing so.

#2389 3 months ago

Okay the display showing the pf with pop up characters and dinos is awesome. Really marries the pf to the display. Genius!

#2390 3 months ago

Do any of the characters in movies show up in video?

10
#2391 3 months ago
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#2392 3 months ago

I thought this started at 8est 7cst?

#2393 3 months ago
Quoted from delt31:

I thought this started at 8est 7cst?

It's streaming right now. https://www.twitch.tv/deadflip

#2394 3 months ago
Quoted from delt31:

I thought this started at 8est 7cst?

Started around 7:55 est

#2395 3 months ago

yep joined at 8 and no intro seemed like they were mid game. I was like did I miss intro?

#2396 3 months ago
Quoted from delt31:

yep joined at 8 and no intro seemed like they were mid game. I was like did I miss intro?

They just jumped into game play after brief team introduction.

#2397 3 months ago

wow this game looks fantastic

#2398 3 months ago
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#2399 3 months ago

Haven’t been following this much. Just caught a few minutes of the stream...

holy. F’ing. shirt.

#2400 3 months ago

Watching the stream, this game looks amazing. Like playing a video game with pinball. I'm loving the shots, animation, call outs, and lights shows.

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