Undertaker ultimate warrior and ric flair are already in the LE code.
I hope they add the macho man.
Undertaker ultimate warrior and ric flair are already in the LE code.
I hope they add the macho man.
When they released that divas backglass I totally thought they were going to do a divas code version to boost sales. Would be rad!
The Legends wrestlers like Shawn Michaels, Rick Flair and Ultimate Warrior and such are only in the LE version of the game. The dots and music for them will still be in the code for the pro, but they will only be displayed and used in the Legends LE version. The pro version reflects the product in more recent years only.
....and I'm with Zucot, hoping for Macho Man to be introduced into the code, even if it's just as an opponent. Would be even better if Stern was able to get permission from the Poffo family (most likely Lanny) to re-use some of Macho's call outs from WWFRR in WWE- that would be rad.
Well they are selling mods now, I am surprised they don't hire a couple more programmers to make updates for all the long wating games but sell them as add on packs! They could charge an exhorbitant fee and hype them so people won't be able to resist! Oh crap I hope they don't read this...
It's been 14 months that wwe is for sale.
No real update code.
Even the menus are rotten.
It's crazy.
The classification of pinball machines sold with incomplete codes, it is the worst.
Daniel Bryan claims he's retiring tonight (unclear if he means "Daniel Bryan" is retiring from WWE, or he's retiring from wrestling permanently, or if it's all a work).
So Bryan may be out of WWE, Cena will probably be out with injury, and Rock probably can't wrestle due to his Baywatch contract. Won't be much fun to play Wrestlemania Pro during Wrestlemania 32
Yesterday I spoke with Stern on Facebook.
They said the code should be published this month
Good news.
For cons, the conversation was erased (odd)
V1.25 - February 10, 2016
=======================
Spike System:
-Node Board Code v0.16.4
* During the first boot after installing this code update,
the node boards will be updated to v0.16.4.
* The game will now display the status on screen while node boards are
being programmed.
After node board code update completes successfully,
the message "UPDATE SUCCESSFUL" will be displayed for a few seconds,
and then the game will enter attract mode.
If there is a problem during the node board code update,
the message "UPDATE FAILED - PLEASE POWER-CYCLE GAME" will be
displayed. Turn the machine's power off, wait long enough
for the machine to fully shut down, and then turn the machine's
power on.
If this problem persists, go to the NODE BUS TEST MENU
and scroll through each node board in the display for
more details on the node boards' status.
- Improved handling of overcurrent conditions.
- Improved sound streaming.
Gameplay:
- Improved all sound effects, speech, and music to 44.1k stereo quality.
- Improved wrestler entrance song balance.
- Improved lighting effects and multicolor LED usage.
- Improved top ring control gate usage.
- Added new ring stage gi lighting and effects.
- Added new ruleset to wrestling matches:
* Increased drop target completions to start a match.
* Lower playfield shots double pin value when complete.
* Signature moves doubles base pin value when complete.
* Signature moves do double the damage to opponents.
* Wrestling moves in the ring add to pin value.
* Matches increase in difficulty per completion.
* Opponents have an HP bar to denote progress.
* Post-match celebration now increases with fan support.
* Post-match celebration plays the wrestler's theme music.
* Added new dots to out of the ring action.
* Added new lighting effects.
* Increased overall scoring.
- Added new ruleset to Ref Multiball:
* Removed Ref scoring.
* Referee shots now increase Ref Multiball jackpot values.
* Lower playfield shots now build value towards super jackpot.
* Ref Multiball no longer allows wrestling matches to end.
* Reduced difficulty of starting subsequent Ref Multiballs.
* Increased scoring.
- Added new ruleset to Tag Team Multiball:
* Ring targets incorporated into multiball rule.
* Tag targets and Tag Team shot allows for timed 2x scoring and
add-a-ball when lit.
* Opponents now tag out on a timer.
* Reduced the difficulty of starting Tag Team Multiballs.
* Increased scoring.
- Added new rule to Money in the Bank. Rule now starts championship to
the next non-active wrestling match or Tag Team Multiball match.
- Added new threshold awards to pop bumpers. Each Threshold is lower.
- Changed skill shot rules:
* New light plunge skill shot.
* Increased Skill shot scoring.
- Added new ruleset to target bank. Completion of bank starts a hurry-up
which allows the player to hit the center loop shots to increase
bonus multiplier or bonus count.
- Changed outlane ball saves to allow for a new skill shot.
- Increased bottom lane completion progression values.
- Removed bonus multipliers from top lane completions. Completion now
provides 300k points towards bonus.
Quoted from Trekkie1978:Love to hear how the game plays with the new code.
Agreed.
I actually asked for a quote on a WWE Pro last night, thinking the sales were garbage, distributors might want to rid themselves of these, and maybe get a deal on something right before a code update. Looks like I asked a few days too late, but am thrilled for WWE owners who look like they got (at a minimum) a polished game with major bugs addressed.
congrats to those who stuck it out, hope its a positive change, seems like some drastic changes were made.
No update for the LE?
Quoted from Tsskinne:congrats to those who stuck it out, hope its a positive change, seems like some drastic changes were made.
No update for the LE?
Update for both.
Quoted from Apollyon:Congrats to all WWE owners. Hope the code is great!
Happy too! Would love to try one with the new code.
I tested the new code.
It changes.
There flashes used.
I did not know they existed.
By cons, I can no longer play the second belt.
The last 3 belts seem to have been deprogrammed
Quoted from sebseb12:I tested the new code.
It changes.
There flashes used.
I did not know they existed.
By cons, I can no longer play the second belt.
The last 3 belts seem to have been deprogrammed
That's a bummer if the belts don't work
I will be updating my LE today, and will stream live gameplay on Twitch later this week. (Would do it tonight, but I'm recovering from being really sick.)
Quoted from sebseb12:I tested the new code.
By cons, I can no longer play the second belt.
The last 3 belts seem to have been deprogrammed
Quoted from TomGWI:That's a bummer if the belts don't work
The tag team championship belts ARE in the new code (as are the other title belts).
To start the Tag Team Championship match, you must first claim the "Money In The Bank" briefcase by hitting the top light on the "Skill Shot" (either by one short-plunge "Skill Shot" or three separate full-plunge attempts on each ball when the top light is lit). Once you have claimed the "Money In The Bank" briefcase, you hit each green "Tag" standup, then shoot the green "Tag" insert at the left scoop. The DMD will then instruct you to shoot the ramps to start the "Tag Team Titles" championship match.
The "read me" file states:
- Added new rule to Money in the Bank. Rule now starts championship to
the next non-active wrestling match or Tag Team Multiball match.
***EDIT: After playing some more, it looks like you DO NOT need to win the U.S. Championship Title match first in order to start the Tag Team Championship match. As long as you've first claimed the "Money In The Bank" briefcase by hitting its skill shot (either by one short-plunge "Skill Shot" or three separate full-plunge attempts on each ball when the top light is lit), you can proceed to start Tag Team Championship after you've won your first match.
Quoted from Chrizg:Are the ring kickers disabled now when a ball is not in the ring ?
Yes.
Other improvements I've noticed so far: When not in a match, any ramp shot will bypass the ring completely & loop around down the other ramp & back to the lower playfield. Also, at end of ball, you can now hit both flippers to bypass the bonus countdown.
Claim the briefcase 3 times? That doesn't seem to make any sense. That would mean only getting a shot at the Tag Titles on ball 3. And if you can't move on to the Rumble/IC Title, or Mania/World Title until completing the Tag Titles, the majority of the game would have to take place on a fantastic ball 3 (supplemented with Extra Balls maybe.) Doesn't seem right...
If you shoot past the MITB skillshot, you can attempt but miss 3 times and claim it. Or if you actually time the shot when the light is lit and roll back down the ladder you can claim in in one shot. So maybe that's it? Claim it via skillshot, or full plunge 3 times to claim it.
Quoted from TheKreator:I will be updating my LE today, and will stream live gameplay on Twitch later this week. (Would do it tonight, but I'm recovering from being really sick.)
http://twitch.tv/DavidBatman1980
Look forward to checking it out.
Quoted from TheKreator:Claim the briefcase 3 times? That doesn't seem to make any sense. That would mean only getting a shot at the Tag Titles on ball 3. And if you can't move on to the Rumble/IC Title, or Mania/World Title until completing the Tag Titles, the majority of the game would have to take place on a fantastic ball 3 (supplemented with Extra Balls maybe.) Doesn't seem right...
If you shoot past the MITB skillshot, you can attempt but miss 3 times and claim it. Or if you actually time the shot when the light is lit and roll back down the ladder you can claim in in one shot. So maybe that's it? Claim it via skillshot, or full plunge 3 times to claim it.
Yes, I meant that you only need to claim the "Money In The Bank" briefcase 1 time (either by one "Skill Shot" or three separate full-plunge attempts on each ball when the top light is lit). Sorry for any confusion.
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