Quoted from pincoder:First off, I'm glad to hear the adapter is found to be useful! Thanks for the feedback!
Yes!!! This is super useful! Testing these Williams games without this is a fools errand.
Quoted from pincoder:
It sounds exactly like you have issues with IC15, 16, 17, 18, and possibly IC11 (though I'm betting its somewhere in those first four). With 06-switches running, 2J2 and 2J3 disconnected you should get 00 in the match display and nothing anywhere else. Take a look at the numbers on the displays and map them to the switch matrix chart in your manual. See if any one entire row or column is shown. Chances are you'll see more than one row or column that will turn up. These rows and columns refer to the pins on 2J2 and 2J3.
The last section in 06-switches.txt ("ABOUT THE MATRIX SWITCHES (and PIA2)" will walk you through tracing signals so you can verify which ones actually need to be replaced, but in my experience IC15 and IC16 fail before IC16 and IC17 ever do. For the price, it's worth replacing all four anyway. Don't forget to install sockets first, it makes life easier.
Sometimes, when IC15 and IC16 fail they cause damage to the pins on IC11. If you replace IC15 through IC18 and the test still fails, you should replace IC11.
As for the lockup issue, that's a bit odd at this stage in the tests.. It may indicate a bad IC11 (or some other chip on the address/data bus), but the tests should continue to run even with a totally dead IC11. If you can properly remove IC11 without damaging it, you could try running the test with IC11 removed. In this case you should get "64" in the match display and numbers from 01 to 12 in all of the player displays - and it should still run forever.
My bet is 15. it was the chip that I suspected before I had the test ROMs. I socked IC16 and it has a new chip. I also socked IC18 and there is a new chip. Not to say those are not bad new chips. Right now ICI7 is the test ROM. so doubt that could be bad here? IC11 is also in a socket so pulling it should be easy.
I have read that having a known working driver board is imperative to this? I do not know if this driver is 100% I have to assume its not. So with that in mind could the driver board be the issue with my switch test failing? Ill try to post some pictures of the display data, it looks like just a bunch of random numbers to me.
Quoted from pincoder:
Sometimes, when IC15 and IC16 fail they cause damage to the pins on IC11. If you replace IC15 through IC18 and the test still fails, you should replace IC11.
As for the lockup issue, that's a bit odd at this stage in the tests.. It may indicate a bad IC11 (or some other chip on the address/data bus), but the tests should continue to run even with a totally dead IC11. If you can properly remove IC11 without damaging it, you could try running the test with IC11 removed. In this case you should get "64" in the match display and numbers from 01 to 12 in all of the player displays - and it should still run forever.
Do any of the other tests crash if left to run for extended periods? You could try 01a-leds and see if the blink-rate ever "stutters".
I noticed the test lock up on the display test. My computer is in the other room from the games. The hardest part about using the adapter is having to go back and forth to reference the test material. I had game running the display test. I came back after maybe 5 minutes and just one display had the numbers 621 in it the others had stopped. I just power cycled the machine and it started over.