(Topic ID: 137114)

New TWD code - 1.41

By Apollyon

8 years ago


Topic Heartbeat

Topic Stats

  • 441 posts
  • 105 Pinsiders participating
  • Latest reply 8 years ago by gweempose
  • Topic is favorited by 14 Pinsiders

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#52 8 years ago

I haven't installed the new code yet but after skimming through that readme file, ...oh my! Thank you Lyman and Stern - obviously a lot of work went into this TWD update. AMAZING!

#80 8 years ago
Quoted from gashog301:

Are you playing the same pin as me? New lighting is amazing! agree on sound.

I think he is referring to the pro and you might be referring to the LE here.

???

#92 8 years ago
Quoted from Eskaybee:

But is it $1700 more fantastic? ..., I'm having a hard time justifying the premium $ increase. But this update has me thinking dam it!

Fascinating how a bit of free software (maturing code) can be so influential in the $$ decision process here.

I hate to say it but had I gone Pro instead of LE, I would probably never be completely "settled" with my decision, particularly with what has panned out on this specific title - Pro vs Le/Premium as a whole.

Part of what makes playing a TWD in a home enviornment so engaging is how well the thematic immersion elements takes you on a captivating journey, especially when you have a really good game.

If the pro is physically not capable of the LE/Prem light show capabilities it stands to reason the divide between the different versions will only get greater the more the coding is matured. You can't blame Lyman for this, he's just being awesome and doing what he does so well.

#99 8 years ago
Quoted from Delta9:

When did this thread switch to le prem against the pro ?

Haha, I can pinpoint it exactly for you - when Lyman's awesome light show code maturations were dissed, a discussion of LE and Pro differences evolved to sort it out.

1 week later
#309 8 years ago
Quoted from paulohotline:

2) no Bicyclegirl hidden ramp to slow down your progress. Most LE owners turn this off in the code to have better flow in game

Good one.
7B5.gif7B5.gif

2 months later
#414 8 years ago
Quoted from TomDK:

Still a bug !
On the Woodbury Skill-Shot I can always choose the Million-Points as the last rollover, than autofire and 80% chance to get the millions easily. It would make sense that the high points are only to catch on the 2 rollovers with a real skillshot. in the first software it was a skillshot, than came some goodies to win additional but the character of a skillshot was gone.
Cheers
Tom ... however, happy for any update

How is that a bug? It's not 100% of the time. Its not even 80% of the time IMO. I hope it is not changed, collecting 1,000,000 is most satisfying! And Who uses the auto plunger on a "skill" shot? That's cheating!

#421 8 years ago
Quoted from gweempose:

Exactly. Does anyone EVER purposely move their desired award to one of the star rollovers?

Just for the sake of argument if I was on location with a misaligned plunger I would be doing that.

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