(Topic ID: 180877)

*NEW* SDTM: Pulp Fiction Gameplay Guide

By ZMeny

7 years ago


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  • 6,219 posts
  • 532 Pinsiders participating
  • Latest reply 43 days ago by ZMeny
  • Topic is favorited by 178 Pinsiders

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“*NEW* SDTM: Pulp Fiction Gameplay Guide”

  • Team Greg 125 votes
    31%
  • Team Zach 74 votes
    19%
  • Neither 66 votes
    17%
  • One cannot pick between Abbott or Costello 135 votes
    34%

(400 votes)

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Post #1898 Deadpool Pinball first impressions Posted by ZMeny (5 years ago)

Post #5108 R&M unboxing. Posted by Tuna_Delight (3 years ago)


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#5407 3 years ago
Quoted from Psw757:

Can you say wizard mode

Not a chance in hell, as Aerosmith didnt have "I dont want to miss a thing" as wizard mode.

#5417 3 years ago
Quoted from EalaDubhSidhe:

I wouldn't blame Steve. I don't think you can - just like Star Wars he's managed the very best with what they would allow him. Four legitimate ramp shots on one game is nothing to sniff at from a design perspective. But with no disrespect to Keith Elwin, if he's the new golden boy who's going to get the lion's share of the fatted calf from now on, you're going to end up with more forgettable B-tier pins like this one that even the rest of the designers can't get enthused about (trust me, I know that feeling).
And why would you want that as your business strategy anyway? There's only so many purchasing dollars to go round, and sooner or later the market's going to decide that there's only one game per calendar year or designer cycle that's automatically worth saving for on its own merit, and other than name-recognition sales the distributors are going to get very unhappy with being lumbered with so much unshiftable stock.

I do not necessarily think there is a great issue with the shot layout/design, its typical Ritchie and okay, might seem a little bit uninspired but Im sure with an amazing theme and integration and rules it will be fun. Just look at Game of thrones pro, kinda simple layout with no impressive toys, but OMG the rules is what makes that game such a fantastic game, combined with the classic Ritchie flow. But from what i have seen til now of LZ, not a single part of me gets excited or drawn into the game. First off I dont like Zeppelin in particular, but also the whole art package and gameplay til now is a like a big layer of clearcoat between the game and my enthusiasm.

I will look forward to playing it in person of course, and Ill be open for the slim chance that it might be very different experience when all code is done. but...I doubt it. In any case, Im glad for all LZ fans, I remember how I ordered the premium of Maiden after it being announced, before trying it, as Maiden is my #1 band.

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