(Topic ID: 180877)

*NEW* SDTM: Pulp Fiction Gameplay Guide

By ZMeny

7 years ago


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“*NEW* SDTM: Pulp Fiction Gameplay Guide”

  • Team Greg 125 votes
    31%
  • Team Zach 74 votes
    19%
  • Neither 66 votes
    17%
  • One cannot pick between Abbott or Costello 135 votes
    34%

(400 votes)

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#801 6 years ago
Quoted from Hammerhead:

How many times do you see someone has updated their review of game XYZ on the Pinside Top 100? Opinions change with time.

I was joking boss. Of course opinions will change over time. The idea for the show was a good one. I guess I need to use my lol's more often.

#802 6 years ago
Quoted from pipes:

I was joking boss. Of course opinions will change over time. The idea for the show was a good one. I guess I need to use my lol's more often.

#803 6 years ago
Quoted from Goronic:

By the way - you really quickly moved through Hobbs. While I know Keith and the crew have been hard at it on Pirates - I think missing the final wizard mode would have impacted your score a bit.
Still a amazingly beautiful machine and the LCD display and sound still may be the best out there.
Anyway, just wondered why there wasn't any more comments on the coding delays - and Hobbit is still one of my favs

yeah i forgot to mention more about the code but my rating also went down due to lack of ultimate wizard mode. Keith Johnson still plans on doing it that I know of, but it needs the ultimate unobtainable wizard mode.

Quoted from adamross:

Great episode... until Greg called John Williams' score on Star Wars just "Ok"

Freakin Greg!!!!

Quoted from pipes:

Can't wait till you guys review the review of your reviews down the road. It's an endless cycle. SDTM content for decades to come.
For those with malfunctioning detectors......
Great show guys!

Review to the third degree will happen at some point. We definitely need to review our own performance in reviewing. Greg gets a C- hahaha

Quoted from Crile1:

Great video. It shows what we all kind of do over time...change our opinions. Whether it is more time on a machine, learning the rules, or maybe that we got a bad first impression, it is amazing how our pinball opinions can change. Especially in our current environment of Pinside and Podcasts where early reviews can "sour" someone's opinion on a game before even playing it. I walked up to a Hobbit before I even knew about Pinside. I had a blast and bought one. Then I found out I was supposed to hate it. lol. When I first walked up to a Batman 66 or SW, I had very low expectations because I read and heard so many bad early reviews and then realized that they were a blast to play. To be fair, I didn't get around to playing BM or SW until code was pretty far along. I hope you guys continue to update your reviews as code or experience changes your view of a game.

Thanks Crile!!! Yeah Greg and I see pinball enjoyment and ownership as a fluctuating market. For the love of God I am looking to buy a SWPrem and my ratings suggest I shouldn't haha

#805 6 years ago
Quoted from ZMeny:

For the love of God I am looking to buy a SWPrem and my ratings suggest I shouldn't haha

Think of all the mods you could add. (Mirror blades arriving any day)

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#806 6 years ago

You guys are awesome, keep these great pinball shows coming!!

#807 6 years ago

I think Greg may have alluded to this but too many modes, too much unnecessary complications does not make a great pinball. I know that I'm in the minority but I'm fast becoming a critic of games designed and programmed from a tournament player's perspective. 40X multiplier anyone?

#808 6 years ago
Quoted from kvan99:

I think Greg may have alluded to this but too many modes, too much unnecessary complications does not make a great pinball. I know that I'm in the minority but I'm fast becoming a critic of games designed and programmed from a tournament player's perspective. 40X multiplier anyone?

I’m not sure that you’re in the minority. I know I’d much rather buy a new game with a unique toy or great theme integration than a game that is just one big math equation.

#809 6 years ago
Quoted from Crile1:

Think of all the mods you could add. (Mirror blades arriving any day)

Going with xwing and armada miniatures is a good mod idea for star wars pin. Maybe throw in an xwing and a tie advanced too

#810 6 years ago
Quoted from Crile1:

Think of all the mods you could add. (Mirror blades arriving any day)

Oh I have hahaha

Quoted from Who-Dey:

You guys are awesome, keep these great pinball shows coming!!

Oh stop it (blushing) but don’t stop it

Quoted from kvan99:

I think Greg may have alluded to this but too many modes, too much unnecessary complications does not make a great pinball. I know that I'm in the minority but I'm fast becoming a critic of games designed and programmed from a tournament player's perspective. 40X multiplier anyone?

Yeah that’s kinda where we are at a lot of times. Complicated pinball to us equals no fun

#811 6 years ago
Quoted from ZMeny:

Yeah that’s kinda where we are at a lot of times. Complicated pinball to us equals no fun

Maybe a lot of software work, but they could have multiple game modes, including "simplified" rule version, that makes the games simple and linear.

Also, I really wish these new machines had WiFi/networking, where the community could post and compete with scores. Would be really cool to see a world wide top score and aim for it. Get in the top 25, etc etc.

We are in the age of cloud computing and WiFi everywhere. Probably this is really easy to implement.

#812 6 years ago
Quoted from OnTheSnap:

Maybe a lot of software work, but they could have multiple game modes, including "simplified" rule version, that makes the games simple and linear.
Also, I really wish these new machines had WiFi/networking, where the community could post and compete with scores. Would be really cool to see a world wide top score and aim for it. Get in the top 25, etc etc.
We are in the age of cloud computing and WiFi everywhere. Probably this is really easy to implement.

Totally agree here. It would be great to get world wide scores (and location optional). Also, to be able to receive updates. Heck even announcements from the manufacturer about upcoming features/patches/or other games. Of course you could opt out of those things - but would be a great way to get more connected to an online world.

I bet JJP would only need a rather inexpensive USB wireless adapter and with their coding abilities it would be a slam dunk for them.

#813 6 years ago
Quoted from OnTheSnap:

Maybe a lot of software work, but they could have multiple game modes, including "simplified" rule version, that makes the games simple and linear.
Also, I really wish these new machines had WiFi/networking, where the community could post and compete with scores. Would be really cool to see a world wide top score and aim for it. Get in the top 25, etc etc.
We are in the age of cloud computing and WiFi everywhere. Probably this is really easy to implement.

I agree with this....aaaaaa lot!!!

#814 6 years ago
Quoted from ZMeny:

Yeah Greg and I see pinball enjoyment and ownership as a fluctuating market. For the love of God I am looking to buy a SWPrem and my ratings suggest I shouldn't haha

Let me direct you to this thread > https://pinside.com/pinball/forum/topic/stupid-things-you-dont-need-but-you-are-gonna-buy LMAO

#815 6 years ago
Quoted from ZMeny:

For the love of God I am looking to buy a SWPrem and my ratings suggest I shouldn't haha

I'll bet your rating will go way up if you would own one. This game needs play time on it. And if you disable the mode stacking you will get the Star Wars feeling too.

#816 6 years ago
Quoted from kvan99:

I'm fast becoming a critic of games designed and programmed from a tournament player's perspective. 40X multiplier anyone?

That multiplier doesn’t exist for us tournament players.

#817 6 years ago
Quoted from chuckwurt:

That multiplier doesn’t exist for us tournament players.

This is why we are proud to have Chuck Wurt as part of the SDTM fam. He’s the voice of tournament reason and helps us understand how machines are perceived by tourney players

#818 6 years ago
Quoted from chuckwurt:

That multiplier doesn’t exist for us tournament players.

Oh sorry my bad 40x in regular play then, is 20x available in competition?

#819 6 years ago
Quoted from kvan99:

Oh sorry my bad 40x in regular play then, is 20x available in competition?

You got it! I find myself just parking the multiplier on the Death Star shot at game start and leaving it there anyway. Unless you’re playing competitively, understanding the rules of these complex game is not necessary to have fun imo. Just play and have fun.

#820 6 years ago
Quoted from chuckwurt:

You got it! I find myself just parking the multiplier on the Death Star shot at game start and leaving it there anyway. Unless you’re playing competitively, understanding the rules of these complex game is not necessary to have fun imo. Just play and have fun.

You lie Chuck it’s all about the points to have fun!!!! IF YOUR NOT FIRST YOUR LAST!!!! Ha ha you are right but I do think people want the opertunity to put up a good score on a pin without a calculator ha ha! I can’t speak for SW but heard it’s not as complicated as it seems

#821 6 years ago
Quoted from Hollywoodbone:

You lie Chuck it’s all about the points to have fun!!!! IF YOUR NOT FIRST YOUR LAST!!!! Ha ha you are right but I do think people want the opertunity to put up a good score on a pin without a calculator ha ha! I can’t speak for SW but heard it’s not as complicated as it seems

Yeah if you want to score high, some of these newer games require some pretty intricate knowledge to get there.

Like I hear Jeff Teolis say, I had a game where I made all my shots for 10 mins and lost to a guy that had a 2 min ball and scored some massive shot.

It’s definitely a balance that each game made needs to have. Give that sense of immediate gratification, but also have the teeth to stand the test of time.

#822 6 years ago
Quoted from Hollywoodbone:

You lie Chuck it’s all about the points to have fun!!!! IF YOUR NOT FIRST YOUR LAST!!!! Ha ha you are right but I do think people want the opertunity to put up a good score on a pin without a calculator ha ha! I can’t speak for SW but heard it’s not as complicated as it seems

I personally agree with Greg on this one. I think the person that advances through the modes the furthest should be rewarded with the most points. I like how GOT code is dont get me wrong but i think its BS if i make it through 5 houses and then get beat by a guy who only completes house Stark. Thats the equivalent of say in a basketball game a layup is worth 2 points but if you make a half court shot its worth 50 points. Im not a fan of the 3 point shot either for the record or the 2 point conversion in football.......yeah i know, im old school. I enjoy completing modes far more than trying to get multipliers built up. I know its risk/reward, but im still not a fan of that type of ruleset. This is pinball, not a damn Nerdfest!

#823 6 years ago

I agree Especially if "Super Jackpot" is in a boring Font! lol

#824 6 years ago
Quoted from Who-Dey:

I personally agree with Greg on this one. I think the person that advances through the modes the furthest should be rewarded with the most points. I like how GOT code is dont get me wrong but i think its BS if i make it through 5 houses and then get beat by a guy who only completes house Stark. Thats the equivalent of say in a basketball game a layup is worth 2 points but if you make a half court shot its worth 50 points. Im not a fan of the 3 point shot either for the record or the 2 point conversion in football.......yeah i know, im old school. I enjoy completing modes far more than trying to get multipliers built up. I know its risk/reward, but im still not a fan of that type of ruleset. This is pinball, not a damn Nerdfest!

Okay next time I play you in jackbot and we both get to casino run, i expect you to take the points right away. I’ll keep pressing my luck. You know cause risk reward is stupid. Thanks!

Also sounds like you’ll love Jeff Teolis’s game idea (which I think is kinda cool too). A game that counts switch hits and gives you a high score the more unique switches you hit. Has nothing to do with multipliers.

#825 6 years ago
Quoted from chuckwurt:

Okay next time I play you in jackbot and we both get to casino run, i expect you to take the points right away. I’ll keep pressing my luck. You know cause risk reward is stupid. Thanks!

I actually almost agree with you when it comes to Jack Bot. Casino run turns the game into a game of luck instead of skill so therefore Jack Bot isn't a good tournament game imo. It is a fun game though and casino run gives the game a unique feel and strategy but I'm glad all pinball machines arent that way.

I still like bonus multipliers and 2x playfield multipliers being rewarded for achievements and good play but i think Dwights multipliers are a little over the top. I think the score should be focused more toward keeping the ball in play, making your shots, and completing objectives. I have a job, i dont have time to study the rules of a pinball machine for hours on end lol.

Everybody likes different things though and i get that also. I personally like to keep it more simple. If a guy doesn't know the rules of a game he doesn't stand a chance of beating a guy that does, and its hard to know and memorize the rules of all of these games.

#826 6 years ago
Quoted from Who-Dey:

If a guy doesn't know the rules of a game he doesn't stand a chance of beating a guy that does, and its hard to know and memorize the rules of all of these games.

That’s my point though and what these modern games do well. If you want to have fun and explore the game, they are great for that. If you want to compete for high scores, whether it be causally or competitively, you’re going to have to learn more about the game. Whether it’s KISS, Aerosmith, GOT, or SW. you compete against someone that knows more about the game than you do and all else is equal, you’re going to lose.

TWD is a VERY complex game. But it’s fun for anyone. If you don’t learn exactly how the modes work and multipliers work, you’ll never get a monster score. But that doesn’t mean the game isn’t tons of fun outside of trying to blow it up.

#827 6 years ago

ZMeny give us that Kosmic Khaos scoop already! Can you play it?

#828 6 years ago
Quoted from chuckwurt:

That’s my point though and what these modern games do well. If you want to have fun and explore the game, they are great for that. If you want to compete for high scores, whether it be causally or competitively, you’re going to have to learn more about the game. Whether it’s KISS, Aerosmith, GOT, or SW. you compete against someone that knows more about the game than you do and all else is equal, you’re going to lose.
TWD is a VERY complex game. But it’s fun for anyone. If you don’t learn exactly how the modes work and multipliers work, you’ll never get a monster score. But that doesn’t mean the game isn’t tons of fun outside of trying to blow it up.

You are right but some of these games are just too complex for my liking. A good example is it took you what, 7-8 hours to do a tutorial on GOT? That must have taken you hundreds of games to learn all of that and many hours of reading and studying. I do agree that is what gives these newer games longevity in a home environment but its not so good for the guy that walks up to a game in a barcade trying to figure it out.

You gotta realize, i come from an era where you could walk up to a game and read all of the rules on the card on the apron and know pretty much everything about the game. Now with that being said, i don't want games quite that simple and im glad that codes have advanced but as Greg said, i dont want to pull my calculator out or go to college to learn how to score big on a game either. I mean that honestly makes me not want to play in any tournaments because i know there is no way that i can compete because i just dont have that kind of time to study all of these games rule sets and memorize them. Hell i dont even have the brains to do that, i wont even lie about it.

#829 6 years ago
Quoted from Who-Dey:

Now with that being said, i don't want games quite that simple and im glad that codes have advanced but as Greg said, i dont want to pull my calculator out or go to college to learn how to score big on a game either. I mean that honestly makes me not want to play in any tournaments because i know there is no way that i can compete because i just dont have that kind of time to study all of these games rule sets and memorize them. Hell i dont even have the brains to do that, i wont even lie about it.

I think having multiple levels of strategy available in modern pins is awesome. I will never be a tourney player either, don't have the time, desire or skill, but TWD and Star Wars are still a blast for me. I have never found Star Wars to be overly complex. Green shots are multiplied, higher multipliers are better than lower, hit target bank to increase multipliers. Done.

I am usually flailing so hard during a multiball that I am at 40x without even trying and then I realize, try to line up a shot I want to hit for a big score then, more often than not, drain.

More skilled players who have the time and desire though can figure out the nuances and blow it up. Something there for everyone.

#830 6 years ago
Quoted from paul_8788:

I think having multiple levels of strategy available in modern pins is awesome. I will never be a tourney player either, don't have the time, desire or skill, but TWD and Star Wars are still a blast for me. I have never found Star Wars to be overly complex. Green shots are multiplied, higher multipliers are better than lower, hit target bank to increase multipliers. Done.
I am usually flailing so hard during a multiball that I am at 40x without even trying and then I realize, try to line up a shot I want to hit for a big score then, more often than not, drain.
More skilled players who have the time and desire though can figure out the nuances and blow it up. Something there for everyone.

I agree and i have TWD and GOT and i like them so much that i will probably never get rid if them. There's always something to learn about and i like that but at the same time i just "personally" think some games are over the top also. That kind of just makes me shy away from tournaments because i know that i cant compete if there is going to be games in there that im not familiar with. Im not crying or complaining about it, im just telling you my thoughts.

Also like i said, i do like more complex games because that gives them staying power in my home. I just dont want to have to go to college to figure them out lol. I have Supersonic and Jack Bot in my home. I love them but they are so simple that they do get stale after awhile, especially Supersonic. I do want more comolex games than older games but a guy shouldn't have to be Stephen Hawkings to figure them out either is all that im saying.

#831 6 years ago
Quoted from Who-Dey:

A good example is it took you what, 7-8 hours to do a tutorial on GOT? That must have taken you hundreds of games to learn all of that and many hours of reading and studying.

Nope. All it took was the drive to learn it all. Lots of playing and having fun and it just came together at one point. If you want to learn the ins and outs of a game, just takes that. The want to learn it. Good thing the game is a blast either way. If you’re clueless or not. I loved this game from the first day I spent on it.

Quoted from Who-Dey:

Greg said, i dont want to pull my calculator out or go to college to learn how to score big on a game either.

Again, all it takes it the drive to get better. You want to learn how to blow up A new game? It will take practice and knowledge of the rules. Doesnt matter which game we’re talking about. If you don’t want to take the time to figure out the rules for yourself, there are very detailed tutorials out there to help you get there faster. If you don’t have the drive to learn, you won’t.

Quoted from Who-Dey:

I mean that honestly makes me not want to play in any tournaments because i know there is no way that i can compete because i just dont have that kind of time to study all of these games rule sets and memorize them. Hell i dont even have the brains to do that, i wont even lie about it.

This is something you keep telling me. I try to get you to come to some of these because you’d be surprised how little game knowledge comes into play in winning a competitive match. Especially around here.

Do you think 100 million is good on GOT? Or 20 million is good on TWD? Or 50 million is good on GB, or 20 million is good on Aerosmith?

Cause those scores win regularly in competition.

#832 6 years ago
Quoted from chuckwurt:

zmeny give us that Kosmic Khaos scoop already! Can you play it?

Here are some pics. It’s a spooky cab. No playfield that I can see.

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#833 6 years ago
Quoted from ZMeny:

Here are some pics. It’s a spooky cab. No playfield that I can see.

Awesome. So just a display, actual game coming out or what?

#834 6 years ago
Quoted from chuckwurt:

Nope. All it took was the drive to learn it all. Lots of playing and having fun and it just came together at one point. If you want to learn the ins and outs of a game, just takes that. The want to learn it. Good thing the game is a blast either way. If you’re clueless or not. I loved this game from the first day I spent on it.

Again, all it takes it the drive to get better. You want to learn how to blow up A new game? It will take practice and knowledge of the rules. Doesnt matter which game we’re talking about. If you don’t want to take the time to figure out the rules for yourself, there are very detailed tutorials out there to help you get there faster. If you don’t have the drive to learn, you won’t.

This is something you keep telling me. I try to get you to come to some of these because you’d be surprised how little game knowledge comes into play in winning a competitive match. Especially around here.
Do you think 100 million is good on GOT? Or 20 million is good on TWD? Or 50 million is good on GB, or 20 million is good on Aerosmith?
Cause those scores win regularly in competition.

Lol yeah i have no drive at all. Im such a lazy piece of shit.

#835 6 years ago
Quoted from Who-Dey:

Lol yeah i have no drive at all. Im such a lazy piece of shit.

Haha. Didn’t mean that as you were lazy sorry. Just saying, if someone get addicted to a game (like I did with GOT) and wants to learn every inch of it, it’s not as daunting as you would think.

Tune in Sunday when I do the hurricane turtorial. That game has a lot more rules to it than I originally thought. But not knowing them until now hasn’t changed my enjoyment of the game. (I didn’t like it before and I still don’t like it). Haha.

Give me a game that is fun to shoot and I’ll play it on location forever. If I want a game at home I’ll need it to have more to it to explore.

#836 6 years ago
Quoted from chuckwurt:

Haha. Didn’t mean that as you were lazy sorry. Just saying, if someone get addicted to a game (like I did with GOT) and wants to learn every inch of it, it’s not as daunting as you would think.
Tune in Sunday when I do the hurricane turtorial. That game has a lot more rules to it than I originally thought. But not knowing them until now hasn’t changed my enjoyment of the game. (I didn’t like it before and I still don’t like it). Haha.
Give me a game that is fun to shoot and I’ll play it on location forever. If I want a game at home I’ll need it to have more to it to explore.

It doesn't change my enjoyment of the game, im just saying that i can see a person maybe shying away from tournaments if they dont know all of the rules is all because if you take two equal players skill wise, the guy that knows the rules real good will usually win every time.....as he should i guess.

All of these rules makes me enjoy my games more than an older game but instead of diving into them i usually learn them as i go and by picking up bits and pieces from people on pinside etc. Still though when you did the GOT tutorial i had no idea that i was lacking as much knowledge about the game as i was. I would have never learned some of those things on my own.

I can.pretty easily achieve the scores that you were talking about though usually. I guess what im trying to say is like if went to a tournament and the games were TWD, GOT, MET, or AS etc id probably do decent but if there was LOTR, TRON, BM66, and DI etc id be so totally lost that theres no way in hell that i could compete. Then the rules are so deep that theres no way that anyone can give you a quick run down on what to do.

Im not complaining either btw, im just saying.i just think that some of the rules are a little over the top and i think that games shouldnt lean so heavily on multipliers to score well and that they should focus just as much on mode completion for scoring high.....maybe balance it out more i guess.

Thats just my opinion which means nothing and im not bitching and complaining about it either. I still love pinball just as much as i ever have and even more than i used to but it does make me hesitant to play tournaments a little bit. I also could care less if i do bad in a tournament but i just hate going into it knowing that I'm at such a huge disadvantage due to lack of knowledge of the rules. I just cant keep up with it all i guess lol.

#837 6 years ago
Quoted from Who-Dey:

I also could care less if i do bad in a tournament but i just hate going into it knowing that I'm at such a huge disadvantage due to lack of knowledge of the rules.

What I’m trying to say is this huge disadvantage you think you have is simply not true. Yeah, it might take a few tournaments on an unfamiliar game to get your bearings but that’s just how it works. Takes practice to get good at something.

One of the things that I actively promote at my tournaments that usually is not done is helping each other out. If we’re playing in a tournament together, I’ll tell ya anything you want to know about a game. I want everyone to have a good time and get better. I’ll do anything I can to help them with that.

Or just come to the Newport tournaments. All classics games. You will know what everyone else does in 5 minutes. Haha

#838 6 years ago

I'm not a tournament or league player but been to a few shows and all the competitive players are always talking about the rules. You hear them pointing out all the details to each other and how games play and score. They warm up in the regular area and I've learned all kinds of info from them. In my limited experience the seem to go out of their way to level the field so everyone is on equal footing. On the other hand I have heard people get crazy competitive about it so I guess there are people out there that will take a win anyway they can get it.

#839 6 years ago
Quoted from chuckwurt:

Or just come to the Newport tournaments. All classics games. You will know what everyone else does in 5 minutes. Haha

Don't you just have a senior tournament or something i could get into?

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#840 6 years ago

SDTM Exclusive First Look: Alice Cooper’s Nightmare Castle

#841 6 years ago

Hell yes! Way to get in there man! Damn those overhead lights!

#842 6 years ago
Quoted from ZMeny:

SDTM Exclusive First Look: Alice Cooper’s Nightmare Castle
» YouTube video

Game doesnt look too bad. Im still not a fan of ever who does their artwork at all though. Its easily Spooky’s best game so far.

#843 6 years ago
Quoted from Who-Dey:

Game doesnt look too bad. Im still not a fan of ever who does their artwork at all though. Its easily Spooky’s best game so far.

I don’t mind the art. Think it looks pretty good actually but I’ll agree it looks like there best shooter by far and the art looks better then any of there other pins.......maybe not RZ back backglass

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#844 6 years ago
Quoted from Hollywoodbone:

I don’t mind the art. Think it looks pretty good actually but I’ll agree it looks like there best shooter by far and the art looks better then any of there other pins.......maybe not RZ back backglass

I think the artwork looks very amateurish.....sorry but its just how i feel. I think the color choices on the playfield art are very bland also. I dont like the upper playfield at all, but i really do like the castle and the castle walls that are on the playfield. The screen animation are decent, not bad and not great. Without playing yet, im looking at about a C at this point Bone, what do you think? Depending on the code and how it plays, that could go up to a C+ or if it plays like RZ it could drop to a D-. If you and Zach need any help with your reviews, feel free to get in touch with me anytime.

#845 6 years ago
Quoted from Who-Dey:

I think the artwork looks very amateurish.....sorry but its just how i feel. I think the color choices on the playfield art are very bland also. I dont like the upper playfield at all, but i really do like the castle and the castle walls that are on the playfield. The screen animation are decent, not bad and not great. Without playing yet, im looking at about a C at this point Bone, what do you think? Depending on the code and how it plays, that could go up to a C+ or if it plays like RZ it could drop to a D-. If you and Zach need any help with your reviews, feel free to get in touch with me anytime.

Ha ha I pretty open minded about the way things are exicuted. While I don think there art is any thing like MET or AS I think it has its own feel and I’m pretty down for it! And I think it holds the same feel through the whole game. I’m glade they didn’t try to go with a realistic approach.
I’ll reserved my full opinion till I see it in person! I’m easily at a strong B with what I’m seeing though!

#846 6 years ago

Looks fun as hell. Can’t wait to play one.

#847 6 years ago

No pops or are they under the upper play field?

#848 6 years ago
Quoted from Darscot:

No pops or are they under the upper play field?

Didn’t think about that. Down with pops! Best game ever didn’t have them. ( big guns)

#849 6 years ago
Quoted from Darscot:

No pops or are they under the upper play field?

Not sure! I asked Zach and he wasn’t sure. So I would say if he didn’t hear or notice them they are probably not there! But we will find out for sure!

#850 6 years ago
Quoted from chuckwurt:

Didn’t think about that. Down with pops! Best game ever didn’t have them. ( big guns)

I knew No Fear doesn’t have them, didn’t know about a Big Guns. How many modern pins are there without pops?

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