I finally started installing kits this weekend and started with my ruby red WOZ. I have the 2.0 light boards so things are a little different than some others on where to grab the flasher/glow effect.
There's a single connector under the witch that has controls both the red LED flasher on the witch and the white LED which stays on constant while the witch is up. I decided for now to connect it to the white LED so it glows rather than flashes, but it's easy to grab either pin. Here are a couple pictures for reference.
I'm still experimenting with where to grab a signal that'll go out when in lights out mode or just after you lock a ball and it goes dark. On the 2.0 system every LED has a four pin connection which is ground, then power for the R, G, and B LEDs in the module, so if you tie to one it'll flash as the colors rotate. If anyone has a spot on a 2.0 please attach a picture, but I'll find one eventually and post when I do.
All that said, I'm incredibly happy with the system. I have the settings quite mild with the brightness at ~20% for now, but it is amazing the difference the uniform lighting makes in playability. I can't wait to get them installed on the rest of my pins.
IMG_4920 (resized).JPGIMG_4921 (resized).JPG
Added over 6 years ago: Minor correction on the wiring for the RGB LEDS. There is one power wire and separate grounds which are switched (not that it makes any difference to the pin stadium connection).