Quoted from toyotaboy:I'm really curious how they intend to lay pop bumpers over LCD (Yes I know they are already doing flippers and slings by wire), but I don't see anything connecting them to the rest of the system (magic of 3d renderings).
Also I still hate that 2/3rds is LCD screen, they should have reduced it down to 1/2 or even 1/3 LCD. The layout still feels so compromised because of this limitation. Sorry Ryan, no swappability cost savings or virtual interactivity in the world makes me want to plunk $10k for 2 games. I would much rather invest into heighway pinball with fully swappable playfields. That thing is a video game with real balls hitting a few objects, that is not pinball... And that's speaking from someone that loves the P2k format (floating display doesn't have to affect layout)
I was typing a bunch of stuff, some of what Ryan said and some of my own observations after having played the game a few times, but I'm not into justifying or coercing.
What it comes down to is you should play it and decide if you like it or not. I would very much encourage you to do so.
Platform-wise, writing off the entire concept and the possibilities therein based on your impression of the layout of the first game is not a very far-reaching view. Imagine if people were all "Wrestlemania is terrible, this new SPIKE platform is terrible and Stern can never use it to make a good game". Or if the legacy of a video game console was judged entirely based on its launch titles.