(Topic ID: 230600)

New Mousin’ Around software mod


By soren

4 months ago



Topic Stats

  • 17 posts
  • 8 Pinsiders participating
  • Latest reply 62 days ago by wcbrandes
  • Topic is favorited by 6 Pinsiders

You

Linked Games

Topic Gallery

There have been 10 images uploaded to this topic. (View topic image gallery).

7eb960fedd95ac7165254dd5d648f9cafb89c318 (resized).jpeg
21cbdb77fd0ae9fc1fcdfc2b9cb7ec4da77a56c9 (resized).jpeg
5589000e771acfcab19a19f78f11f5f452d6102f (resized).jpeg
a6e66234405a26416c2be48cc7c849b721b477e6 (resized).jpeg
afdd035a7fc8b44b9a7fcd8ad0a9ac764dabb8e1 (resized).jpeg
fe7d7bda2ea2d7971af3df1f746377b73ecc1c6c (resized).jpeg
Trap lane (resized).JPG
Streak run (resized).JPG
Ramp loop (resized).JPG
Perfect streak (resized).jpg

#1 4 months ago

Admitted, this is a leash on the center ramp. But it inspired to make a treat for completing CHEESE there. The streak bonus.

And by the way. The hard pre-set is highly recommended for Mousin. The game rules for MILLION build and MOUSE TRAP advance on inlanes, on hard, makes the game shine.

On hard, the kickback will be off to start with. But with a doable center ramp, the light kickback rule is fair (and kept fair when mod modes are selected). 123 to open the ramp do carry cross balls. Once opened, light kickback is three ramp shots.

Mousin’ Around
LA-4 patch d87f
Download link: https://tinyurl.com/ycyvuzne

Release note

Changes

Adjustment 33, Motor bank, has been given the two additional options.

Cheese:
1-2-3 targets made carry cross-balls, player individual.
If CHEESE is completed, a center ramp shot will close it.
If CHEESE is completed on a center ramp shot, it will close right away.
Locks made and multiball will not close the center ramp.
Collecting jackpot will not close the center ramp.

Streak:
Same as "Cheese" option in addition to.
If CHEESE spell out was completed only on the center ramp, from when the center ramp was opened,
a "Streak bonus" of 100K for each letter collected on center ramp is given.
Like this.
”CHEESE” on center ramp = 600K Streak bonus.
”HEESE” on center ramp = 500K Streak bonus.
”EESE” on center ramp = 400K Streak bonus.
”ESE” on center ramp = 300K Streak bonus.
”SE” on center ramp = 200K Streak bonus.
Last "E” on center ramp = no Streak bonus.

The Streak option is default on hard and extra hard pre-sets.

New Streak run display on center ramp shots, when a streak run is active.
New Streak bonus display (with "Go for the hole" sound call) on collect.

For the light kickback rule (3 center ramp shots), the counter is now reset at start-of-ball.
In Cheese/Streak modes: A center ramp shot closing the ramp will always light kickback.

A bug where the Increase score lamp would keep blinking on next ball-in-play, fixed.
A bug where the Double scoring countdown display would stay active on next ball-in-play, fixed.
A bug where the MILLION and Build jackpot light show would stay active on next ball-in-play, fixed.

Why it rocks

Limiting the recurring award on the center ramp to six loops.
However, skilled execution of the strategy can still bring a sizable payoff. The Streak bonus.

Note

Adjustment 33 has the following five options, per rev. L-4, which are kept unchanged.
Ex. easy: 3-bank stays down rest of game.
Easy: 3-bank resets at start-of-ball. 1-2-3 targets made are preserved cross-balls, player individual.
Medium: 3-bank resets at start-of-ball.
Hard: 3-bank resets on Cheezy bonus collected. 1-2-3 targets made are preserved cross-balls, player individual.
Ex. hard: 3-bank resets on Cheezy bonus collected.

And the new settings for comparison.
Cheese: 3-bank resets on Cheezy bonus collected and on center ramp made when CHEESE. 1-2-3 targets made are preserved cross-balls, player individual.
Streak: 3-bank resets on Cheezy bonus collected and on center ramp made when CHEESE. 1-2-3 targets made are preserved cross-balls, player individual.

Every center ramp made still pays 100K on its own. The Streak bonus is extra.
A maxed Streak bonus sequence is 1.4M, all told, on 9 shots.

In rev. L-4, the 3 center ramp shots to light kickback counter was shared between players.
The counter is now reset each start-of-ball, and not reset when the center ramp is closed per collection of Cheesy bonus.

The European ROM defaults to the hard pre-set. The mod, based on the US ROM, defaults to the medium pre-set. The hard pre-set is recommended.

Perfect streak (resized).jpg

#2 4 months ago

nice

#3 4 months ago

so so so appreciated

#4 4 months ago

The game had further issue (minor bugs) and the patch was updated on december 5. Please do not use the older one released.

Mousin’ Around
LA-4 patch f51e
Download link: https://tinyurl.com/yacdgjg5

#5 4 months ago

Hey man, is there any where you explain how you make these modifications to older bally/Williams roms? it would really be great if there was more of a community of rom modifications. You do an excellent job btw!!!

#6 4 months ago
Quoted from tjc02002:

Hey man, is there any where you explain how you make these modifications to older bally/Williams roms? it would really be great if there was more of a community of rom modifications. You do an excellent job btw!!!

I agree. I'd love to be able to do some software mods/fixes. It would be great to get the "double scoring" bug fixed if nothing else.

(and yes, I probably DO have the skills required - I have 35 years of programming experience, almost 30 of it doing console video games and flight simulators)

#7 4 months ago
Quoted from mbeardsley:

It would be great to get the "double scoring" bug fixed if nothing else

I think they fixed it!

#9 4 months ago
Quoted from mbeardsley:

It would be great to get the "double scoring" bug fixed if nothing else.

After the December 1 release, I was made aware of a couple of issues with the game I had no knowledge off. The patch has been replace with a new one where these issues have been fixed. The change list first post has been updated.

1 week later
#10 4 months ago

Any chance you will work some of your magic on flintstones?

#11 4 months ago

Could be. What is wrong with it?

#12 4 months ago
Quoted from soren:

Could be. What is wrong with it?

The biggest shortfalls with flintstones is that its a bit too easy to start the 4 main modes, then also the wizard mode "mystery mode" is weak. It would be cool if instead of just completing 1-2-3 to start a mode, the sequence needed to be completed faster for each mode. So for the first mode, just complete 1-2-3, but then add a timer to complete 1-2-3 to start mode 2, and faster for 3 and 4. Then maybe "mystery mode" you need to complete the 1-2-3 sequence in perfect succession to start. As for the wizard mode "mystery mode" I don't know how in-depth you can change the rules. It would be great to re-do the whole thing and make it a 4 ball multiball mode with some really great goals/awards; right now its just 1 ball and you complete the drop targets to get 100mil. Also the flashers on this game don't seem to be programmed well. it seems like they just all flash sometimes. other games seem to have better flasher programming.

soren, the community is thankful for your work and it really helps some of these great pinball games play even better!

1 month later
#13 85 days ago

The displayed info is now corrected and cleaned up. The software is tested and released.

“RAMP LOOP” - basic 100K per loop.

“STREAK RUN” - 100K per loop - and in the run for Streak bonus if CHEESE’ing out on the center ramp.

Enjoy.

https://tinyurl.com/ycyvuzne

Ramp loop (resized).JPG
Streak run (resized).JPG
Trap lane (resized).JPG

Added 84 days ago:

Streak run / Streak bonus mode only when selected on adjustment 33.

#14 84 days ago
Quoted from mbeardsley:

(and yes, I probably DO have the skills required - I have 35 years of programming experience, almost 30 of it doing console video games and flight simulators)

That's cool. I'm curious what console systems/games you worked on?

#15 83 days ago

Hopefully this won't sound too much like bragging...but you asked.

I started working on the original Game Boy in 1991. I left the game industry in 2008. I've been working in the defense industry (doing military training systems) since then. I have published titles on Game Boy, Game Gear, NES, Genesis, Sega CD, PS1, PS2, PS3, N64, Game Cube,XBOX, X360, and PSP.

The first game I did was Rocky and Bulwinkle for Game Boy, and the last I worked on was WALL-E for PS3. I did a lot of various racing titles, some Star Trek stuff, and Mission:Impossible.

I actually was working on a Pinball simulator for PS1 and Sega Saturn, but the company that I was working for went out-of-business before I could finish it. Sad too, as I was quite happy with the way the physics felt. I had a playable prototype with pop-bumpers, drop targets, slingshots, ramps, and even multi-ball all working. It still had a long way to go, but it was really showing promise.

3 weeks later
#16 62 days ago

Just picked up the prototype that has been sitting in box for almost 17 years. Original and in perfect condition. Been waiting a long time to find a perfect example and should be here in a few weeks. Might need help with this one, no battery damage as was from collector who removed the batteries, but im sure sitting this long its gonna need fine tuning. Love this game and been waiting a long time to join this club! Anyone know if there are side blades or decals?. If not will put the mirror ones in.

#17 62 days ago

21cbdb77fd0ae9fc1fcdfc2b9cb7ec4da77a56c9 (resized).jpeg5589000e771acfcab19a19f78f11f5f452d6102f (resized).jpeg7eb960fedd95ac7165254dd5d648f9cafb89c318 (resized).jpega6e66234405a26416c2be48cc7c849b721b477e6 (resized).jpegafdd035a7fc8b44b9a7fcd8ad0a9ac764dabb8e1 (resized).jpegfe7d7bda2ea2d7971af3df1f746377b73ecc1c6c (resized).jpeg
Promoted items from the Pinside Marketplace
From: $ 16.95
From: $ 20.00
Cabinet - Other
Rock Custom Pinball
$ 10.00
Cabinet - Sound/Speakers
Gweem's Mods
From: $ 20.00
Cabinet - Other
Rock Custom Pinball
$ 15.00
Playfield - Decals
Metal-Mods
From: $ 40.00
Cabinet - Other
Rock Custom Pinball
$ 50.00
From: $ 5.00
Cabinet - Other
Rock Custom Pinball
$ 18.99
Eproms
Matt's Basement Arcade

Hey there! Got a moment?

Great to see you're enjoying Pinside! Did you know Pinside is able to run thanks to donations from our visitors? Please donate to Pinside, support the site and get anext to your username to show for it! Donate to Pinside