Admitted, this is a leash on the center ramp. But it inspired to make a treat for completing CHEESE there. The streak bonus.
And by the way. The hard pre-set is highly recommended for Mousin. The game rules for MILLION build and MOUSE TRAP advance on inlanes, on hard, makes the game shine.
On hard, the kickback will be off to start with. But with a doable center ramp, the light kickback rule is fair (and kept fair when mod modes are selected). 123 to open the ramp do carry cross balls. Once opened, light kickback is three ramp shots.
LA-4 patch d87f
Download link: https://tinyurl.com/ycyvuzne
Adjustment 33, Motor bank, has been given the two additional options.
1-2-3 targets made carry cross-balls, player individual.
If CHEESE is completed, a center ramp shot will close it.
If CHEESE is completed on a center ramp shot, it will close right away.
Locks made and multiball will not close the center ramp.
Collecting jackpot will not close the center ramp.
Same as "Cheese" option in addition to.
If CHEESE spell out was completed only on the center ramp, from when the center ramp was opened,
a "Streak bonus" of 100K for each letter collected on center ramp is given.
”CHEESE” on center ramp = 600K Streak bonus.
”HEESE” on center ramp = 500K Streak bonus.
”EESE” on center ramp = 400K Streak bonus.
”ESE” on center ramp = 300K Streak bonus.
”SE” on center ramp = 200K Streak bonus.
Last "E” on center ramp = no Streak bonus.
The Streak option is default on hard and extra hard pre-sets.
New Streak run display on center ramp shots, when a streak run is active.
New Streak bonus display (with "Go for the hole" sound call) on collect.
For the light kickback rule (3 center ramp shots), the counter is now reset at start-of-ball.
In Cheese/Streak modes: A center ramp shot closing the ramp will always light kickback.
A bug where the Increase score lamp would keep blinking on next ball-in-play, fixed.
A bug where the Double scoring countdown display would stay active on next ball-in-play, fixed.
A bug where the MILLION and Build jackpot light show would stay active on next ball-in-play, fixed.
Why it rocks
Limiting the recurring award on the center ramp to six loops.
However, skilled execution of the strategy can still bring a sizable payoff. The Streak bonus.
Adjustment 33 has the following five options, per rev. L-4, which are kept unchanged.
Ex. easy: 3-bank stays down rest of game.
Easy: 3-bank resets at start-of-ball. 1-2-3 targets made are preserved cross-balls, player individual.
Medium: 3-bank resets at start-of-ball.
Hard: 3-bank resets on Cheezy bonus collected. 1-2-3 targets made are preserved cross-balls, player individual.
Ex. hard: 3-bank resets on Cheezy bonus collected.
And the new settings for comparison.
Cheese: 3-bank resets on Cheezy bonus collected and on center ramp made when CHEESE. 1-2-3 targets made are preserved cross-balls, player individual.
Streak: 3-bank resets on Cheezy bonus collected and on center ramp made when CHEESE. 1-2-3 targets made are preserved cross-balls, player individual.
Every center ramp made still pays 100K on its own. The Streak bonus is extra.
A maxed Streak bonus sequence is 1.4M, all told, on 9 shots.
In rev. L-4, the 3 center ramp shots to light kickback counter was shared between players.
The counter is now reset each start-of-ball, and not reset when the center ramp is closed per collection of Cheesy bonus.
The European ROM defaults to the hard pre-set. The mod, based on the US ROM, defaults to the medium pre-set. The hard pre-set is recommended.