(Topic ID: 269256)

New modern Guns N' Roses Pinsound Mix

By ViperVS

1 year ago



Topic Stats

  • 10 posts
  • 5 Pinsiders participating
  • Latest reply 4 months ago by benlaurence
  • Topic is favorited by 5 Pinsiders

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#1 1 year ago

Hi guys.
I recently joined the GnR owners club. After few days of gameplay it was pretty clear that this music pin (if any) needs a pinsound upgrade. So I purchased one.
After trying out few available sound mixes from pinsound community forum, I was a bit disappointed. Most of them had few gameplay songs replaced and that's about it. I was still hearing those low quality "Data East cartoonish SFX" ©. So it was time to do something about it.

Here's my own custom audio mix:
https://drive.google.com/file/d/1bZtJE5Ytbiqxf6mPQB37AIuClmT2iGVg/view?usp=sharing

Currently on version 1.5

Gameplay Soundtrack:
It's So Easy
Welcome To The Jungle
Locomotive
Estranged
Nighttrain
Sweet Child O' Mine
Paradise City
You Could Be Mine
Perfect Crime
Back Off Bitch
Civil War
Right Next Door To Hell

- Missions music replaced.
- Multiball music replaced.
- Updated/Replaced sound effects.
- 5 Waiting for ball launch audio loops.
- 3 Ball drain music clips.
- Many SFX removed completely like slingshots and pop bumpers (I found some of them annoying and unnecessary).

+ Lots of other stuff.

#2 1 year ago

Downloading now to check it out. What sound effects are you missing or would you like replaced? I'm a huge Slash fan and a guitar player. If you needed some higher quality guitar licks or something I could probably help out.

#3 1 year ago
Quoted from Shredso:

Downloading now to check it out. What sound effects are you missing or would you like replaced? I'm a huge Slash fan and a guitar player. If you needed some higher quality guitar licks or something I could probably help out.

Please give it few test runs. You will probably recognize some legacy SFX. Ideally, all of those will be replaced. If you have any ideas or suggestions, I'm all ears.
You might also notice that some of the SFX are completely removed (Like slingshots and pop bumpers). That's on purpose, to make it sound less like.....data east.

#4 1 year ago

Updated to 1.4.

New sound effects and overall polish. Added crowd cheering sounds (Ball launch, Multiball, Jackpots) to create that concert feel.

Still working to update rest of the sounds and voices.

2 months later
#5 1 year ago

Updated to 1.5

10 months later
#6 7 months ago

Checking in, I just got my gnr, looking forward to more updates if planned

#7 7 months ago
Quoted from Chosen_S:

Checking in, I just got my gnr, looking forward to more updates if planned

1.6 can be found from pinsound community forum:
https://www.pinsound-community.org/forum/index.php?/topic/363-gnr-vipervs/

Currently working on 1.7

#8 7 months ago
Quoted from ViperVS:

1.6 can be found from pinsound community forum:
https://www.pinsound-community.org/forum/index.php?/topic/363-gnr-vipervs/
Currently working on 1.7

Very cool! I’m looking forward to loading it all up. Thank you for making this

3 months later
#9 4 months ago

ViperVS in all your recent GNR soundmixing have you found a way to separate the Gilby Rolls and Dizzy Ball modes? Would be great to have separate songs for each.

#10 4 months ago
Quoted from ViperVS:

1.6 can be found from pinsound community forum:
https://www.pinsound-community.org/forum/index.php?/topic/363-gnr-vipervs/
Currently working on 1.7

When I click the link it says page does not exist. Am I doing something wrong?

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