(Topic ID: 287197)

Homebrew Deep Blue Rage

By stefanmader

3 years ago


Topic Heartbeat

Topic Stats

You

Linked Games

Topic Gallery

View topic image gallery

pasted_image (resized).png
IMG_20221214_162338.jpg
IMG_20221214_162320.jpg
IMG_20221214_162035.jpg
IMG_20221214_162028.jpg
IMG_20221214_161951.jpg
IMG_20221214_161817.jpg
IMG_20221214_161843.jpg
IMG_20221214_161748.jpg
IMG_20221214_161824.jpg
IMG_20221214_112718.jpg
IMG_20221214_112801.jpg
IMG_20221214_112518.jpg
IMG_20221214_112503.jpg
IMG_20221214_112819.jpg
IMG_20221214_105933.jpg
There are 213 posts in this topic. You are on page 3 of 5.
#101 2 years ago

I have been playing a lot, i am really happy with all the mechanics now. Have to do some minor things, and of course Lord Rage on the Backbox is still to do. I am also very satisfied with my code. It is a pretty hard pinball, so i put in a couple of possibilities to get an extra ball. today i finally beat Lord Rage Boss 5, and even a Bonus Boss after him. Took me a while to learn how to play my machine ..

IMG_20210508_120918.jpgIMG_20210508_120918.jpg
#102 2 years ago

Hm. Turns out my temporary installment of a piece of metal clamped down with a post was only temporary. It came loose and blocked my droptarget from coming up. So i said to myself screw this. So i screwed it.

And rhe screws are behind the post now so not even visible

IMG_20210509_200829.jpgIMG_20210509_200829.jpg
1 week later
#103 2 years ago

I havent had a good idea for Lord Rage on the backbox yet. I made this mockup, i like how it looks, but it is much to small.
So i think i will take some cardboard and draw up a bigger head and go from there. I already have a functioning motor on the backbox. I want a little bit of movement, but i guess that will be the next problem, when everything is bigger, that it might be to heavy.

IMG_20210519_080647.jpgIMG_20210519_080647.jpgIMG_20210519_080703.jpgIMG_20210519_080703.jpgIMG_20210519_080815.jpgIMG_20210519_080815.jpg
#104 2 years ago
Quoted from stefanmader:

I havent had a good idea for Lord Rage on the backbox yet. I made this mockup, i like how it looks, but it is much to small.
So i think i will take some cardboard and draw up a bigger head and go from there. I already have a functioning motor on the backbox. I want a little bit of movement, but i guess that will be the next problem, when everything is bigger, that it might be to heavy.[quoted image][quoted image][quoted image]

Go way bigger. Twice the size of the diver. See how it looks.

#105 2 years ago

Nice prototype. Are you going to add tentacles that droop down over the back box?

#106 2 years ago
Quoted from Nokoro:

Nice prototype. Are you going to add tentacles that droop down over the back box?

Yes i want to make one tentacle that goes behind the diver. the rest i don't know. gonna try it out with some bendy things .
and i still want to put a Deep Blue Rage Sign in front of Lord Rage, so maybe he can hold it somehow.

#107 2 years ago
Quoted from Stebel:

Nice prototype. Are you going to add tentacles that droop down over the back box?

I think so too. i made a 3d printed base already, printing it right now. i trying it with to hard springs. hope that will hold the weight. a tiny, but strong motor will push a little piece to wobble it. it will be very slow, but a coil is just too loud outside the cabinet.

on top goes a cardboard construction. and then i will model details on top with epoxy sculpt. let's see how that goes.
but right now i'm pretty confident that this will all work

#108 2 years ago
Quoted from Stebel:

Go way bigger. Twice the size of the diver. See how it looks.

I think so too. i made a 3d printed base already, printing it right now. i will try it with 2 hard springs. hope that will hold the weight. a tiny, but strong motor will push a little piece to wobble it. it will be very slow, but a coil is just too loud outside the cabinet.

on top goes a cardboard construction. and then i will model details on top with epoxy sculpt. let's see how that goes.
but right now i'm pretty confident that this will all work

#109 2 years ago
Quoted from stefanmader:

I think so too. i made a 3d printed base already, printing it right now. i will try it with 2 hard springs. hope that will hold the weight. a tiny, but strong motor will push a little piece to wobble it. it will be very slow, but a coil is just too loud outside the cabinet.
on top goes a cardboard construction. and then i will model details on top with epoxy sculpt. let's see how that goes.
but right now i'm pretty confident that this will all work

What about getting a custom LED sign, super cheap on AliExpress. Just send them your logo, light it up blue. Could mount that at the back, diver and Octopus in front and can wrap a tentacle(s) around it.

#110 2 years ago

Steampunk goggles still need to be bigger

IMG_20210521_114131.jpgIMG_20210521_114131.jpgIMG_20210521_114145.jpgIMG_20210521_114145.jpg
#111 2 years ago

Very nice! Good dimensions.

#112 2 years ago
Quoted from Nokoro:

Very nice! Good dimensions.

Thank you

#113 2 years ago

Just a small side project with a bumper i had laying around

IMG_20210523_191840.jpgIMG_20210523_191840.jpgIMG_20210523_192215.jpgIMG_20210523_192215.jpg
#114 2 years ago

It feels a weird when you use white glue and paper towels for your pinball project, but it is my cheap solution of making a giant octopus.

IMG_20210527_093738.jpgIMG_20210527_093738.jpg

Using techniques from a crafting chanel, she really knows what she is doing!

#115 2 years ago

Can’t wait to see the giant Octopus. More interested in your game than I am new ones. Your build is fascinating. The theme is awesome too.

#116 2 years ago
Quoted from Stebel:

Can’t wait to see the giant Octopus. More interested in your game than I am new ones. Your build is fascinating. The theme is awesome too.

Thanks i appreciate that!

#118 2 years ago

Trying out a new jellyfish. I like the yellow one

IMG_20210531_185333.jpgIMG_20210531_185333.jpgIMG_20210531_185655.jpgIMG_20210531_185655.jpgIMG_20210531_185707.jpgIMG_20210531_185707.jpgIMG_20210531_190208.jpgIMG_20210531_190208.jpgIMG_20210531_190209.jpgIMG_20210531_190209.jpgIMG_20210531_190211.jpgIMG_20210531_190211.jpg
#119 2 years ago

This is super cool, and it is really impressive that you’re working on two of these projects at the same time.

#120 2 years ago

Thanks, at the end of a project i tend to get slower.. Because basically Deep Blue Rage is playable, everything new now is cosmetic. And the next steps with my yucatan are more fun at the moment.

#121 2 years ago

Yellow jelly for me. Giant Octopus is looking great!

#122 2 years ago
Quoted from Stebel:

Yellow jelly for me. Giant Octopus is looking great!

i think i cant get away with just gluing the jellyfisch in this spot. the Leds will wie covered and not further action is required

#123 2 years ago
Quoted from stefanmader:

i think i cant get away with just gluing the jellyfisch in this spot. the Leds will wie covered and not further action is required

Could you do a color changing LED under the jelly? Could be a nice effect.

#124 2 years ago
Quoted from Stebel:

Could you do a color changing LED under the jelly? Could be a nice effect.

oh yes there is a rgb led and a rgb flasher. i could definitly put in a lightshow for the jellyfish to make it look more alive

#125 2 years ago
IMG_20210602_121704.jpgIMG_20210602_121704.jpgIMG_20210602_121715.jpgIMG_20210602_121715.jpgIMG_20210602_135634.jpgIMG_20210602_135634.jpgIMG_20210602_135640.jpgIMG_20210602_135640.jpg
#126 2 years ago
IMG_20210602_205506.jpgIMG_20210602_205506.jpg
#127 2 years ago
IMG_20210602_205457.jpgIMG_20210602_205457.jpg
#128 2 years ago

Beak or no beak on the octopus? It looks so good! Marvel at your artistic ability.

What are the plans for the tentacles? Light up suction cups on the tentacles could be amazing.

#129 2 years ago

No beak, that is just an inprint from the bottom part. I fixed it, and there will be the DBR Sign in front. I just plan to put 2 leds in the eyes, the cables for that are already finished. And i have a flasher there already, so i guess i'll put that behind both eyes. And flash it when he speaks. So that is next, and then i'll put the motor in it's place. It should slowly push the head forward, and a spring will bring it back again

#130 2 years ago

My idea with a motor shaking the big head doesn't work. Head is too heavy, or motor too weak. Anyway it still wobbles when i nudge the table, so thats cool.

Glued on the tentacles today. Have to do some touch ups but i really like the look. I will make some glasses for the goggles, with transparent filament.
Then i have to code the lights in the goggles, a lightshow for the jellyfish. And hopefully find a solution for the few bugs left in my code.

And fix some broken stuff, but the finishline is in sight

IMG_20210606_195824.jpgIMG_20210606_195824.jpgIMG_20210606_202211.jpgIMG_20210606_202211.jpgIMG_20210606_202233.jpgIMG_20210606_202233.jpgIMG_20210606_202239.jpgIMG_20210606_202239.jpg
#131 2 years ago

Absolutely love it. Looks great!

#132 2 years ago

very cool work, love it

#133 2 years ago

Looks absolutely amazing. Well done!

#135 2 years ago

Wow, this is really cool!

2 weeks later
#136 2 years ago

Ok so i call it finished.
The jellyfish has now a lightshow, and the lights in Lord Rages Head light up when he speaks.

#137 2 years ago
IMG_20210625_091433 (resized).jpgIMG_20210625_091433 (resized).jpgIMG_20210625_091446 (resized).jpgIMG_20210625_091446 (resized).jpgIMG_20210625_091543 (resized).jpgIMG_20210625_091543 (resized).jpgIMG_20210625_091549 (resized).jpgIMG_20210625_091549 (resized).jpgIMG_20210625_091603 (resized).jpgIMG_20210625_091603 (resized).jpgIMG_20210625_091628 (resized).jpgIMG_20210625_091628 (resized).jpgIMG_20210625_091652 (resized).jpgIMG_20210625_091652 (resized).jpgIMG_20210625_093621 (resized).jpgIMG_20210625_093621 (resized).jpg
#139 2 years ago

Wow that looks awsome!

#140 2 years ago

Amazing work on this all around! Love the back box, light show, theme integration, . . . Everything!

#141 2 years ago

Thank you very much

#142 2 years ago

I need to up my game on my 3D modeling. What software are you using for non-prismatic objects like the angler fish, diver, octopus etc? Thanks.

#143 2 years ago

well done, looks awesome, enjoy

#145 2 years ago

The only bad part about this whole thread is knowing that I'll never get to play it. Absolutely great job.

#146 2 years ago
Quoted from Cmartin1235:

I need to up my game on my 3D modeling. What software are you using for non-prismatic objects like the angler fish, diver, octopus etc? Thanks.

i didn't make the angler fish myself, modeling such complex figures is not something i can do. i searched for a fish on thingiverse and then imported it into the webbased tinkercad. in there i made adjustments to the fish model for the cutout for the flasher.
The line from the fish to the bulb is just 2 strings of 3d filament heated up and twisted.

for the diver: the diving helmet is also from thingiverse, and the gloves and shoes are cut from an astronauts model from thingiverse. then i made the divers body with cardboard, wire and for the details i used epoxy sculpt "milliput". and also some 3d pen for the corals.

#147 2 years ago
Quoted from Beatnik-Filmstar:

The only bad part about this whole thread is knowing that I'll never get to play it. Absolutely great job.

i'm sorry about that. it would be really cool to be at a convention in the us where there are homebrew games.. but that is difficult to do.

#148 2 years ago

Fabulous work. If I ever make it across the pond, I am inviting myself over for a game!

#149 2 years ago

Dude! Nice job. Looks like a cool layout to shoot. Well done.

#150 2 years ago

thank you all.

i just realized that the 2min videos are not in sync. my phone screwed that up, sorry for that, i guess i will make another better video, when i have a good casual play.

There are 213 posts in this topic. You are on page 3 of 5.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/new-homebrew-pinball-deep-blue-rage/page/3 and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.