(Topic ID: 299049)

Sorcerer's Apprentice: New Game Revealed by Multimorphic!

By solarvalue

3 months ago


Topic Heartbeat

Topic Stats

  • 116 posts
  • 32 Pinsiders participating
  • Latest reply 33 days ago by AMSNL
  • Topic is favorited by 8 Pinsiders

You

Linked Games

Topic Gallery

View topic image gallery

IMG_20211028_150109 (resized).jpg
1stWorld[1] (resized).jpg
PXL_20211023_001123268.MP[1] (resized).jpg
SA_NEW_CODE_HD-R2 (resized).jpg
IMG_2728 (resized).jpg
SA-Reveal (resized).jpg
89E0B5B2-2484-4910-B66E-7F3874149959.jpeg
200w.gif
Waiting (resized).png
image (resized).png
4 (resized).png
5 (resized).png
3 (resized).png
1 (resized).png
2 (resized).png

There are 116 posts in this topic. You are on page 3 of 3.
#101 38 days ago

Stoked to try this game next week!

#102 38 days ago

Today, I took delivery of my CCR + SA playfield.
I ended up doing some day job work in the late afternoon... then installed the software updates and packages after 7pm.
Apparently - For some reason; I had removed the balls from my P3... months ago ... and promptly forgot.

So; after doing the software upgrades - I incorrectly assumed I had f'ed something up... then Multimorphic's technical support called me on the boneheaded mistake:
dumbArse

After installing the balls - I remembered two things while playing Sorcerer's Apprentice.
1) I very much suck at pinball.
2) Gerry is a mean pinball designer who loves to make brutal, "play better" layouts.

Right now SA is my favorite... but I played some career mode CCR and again reminded me that I suck at pinball.

The moral of the story?
Check balls

#103 38 days ago
Quoted from Zitt:

Today, I took delivery of my CCR + SA playfield.
I ended up doing some day job work in the late afternoon... then installed the software updates and packages after 7pm.
Apparently - For some reason; I had removed the balls from my P3... months ago ... and promptly forgot.
So; after doing the software upgrades - I incorrectly assumed I had f'ed something up... then Multimorphic's technical support called me on the boneheaded mistake:
[quoted image]
After installing the balls - I remembered two things while playing Sorcerer's Apprentice.
1) I very much suck at pinball.
2) Gerry is a mean pinball designer who loves to make brutal, "play better" layouts.
Right now SA is my favorite... but I played some career mode CCR and again reminded me that I suck at pinball.
The moral of the story?
Check balls

Get familiar with the profiles and save your game… a LOT

#104 37 days ago
Quoted from Zitt:

I had removed the balls from my P3... months ago ... and promptly forgot.

Quoted from Zitt:

Gerry is a mean pinball designer who loves to make brutal, "play better" layouts.

Sounds like "play more often" applies here too!

We designed the CCR playfield to be high speed and flowy for the racing concept. It definitely punishes you when the ball gets out of control.

Make sure to turn on Sorcerer Apprentice's "insult callouts" in Settings/Audio. It sounds like you'll get to hear a lot of them. The next software update will have over 50 more callouts, many of which were requested here.

- Gerry
https://www.multimorphic.com

#105 37 days ago

Do yourself a favor Zitt and replace the rubbers in the game with some that actually have a CHANCE of gripping the ball and helping you get it under control.

The punishing game rules + required laser precision make it difficult for casual players and families to understand any of these games. And by "casual players" I mean anyone who's not winning tournaments. The rules are hard, the layouts are hard, the physics are hard. Make the games in your home fun, so it's not just this clique of ace players. Also, profile saves, although this will not translate to the average player, but at least you'll know.

#106 37 days ago
Quoted from Zitt:

Today, I took delivery of my CCR + SA playfield.
I ended up doing some day job work in the late afternoon... then installed the software updates and packages after 7pm.
Apparently - For some reason; I had removed the balls from my P3... months ago ... and promptly forgot.
So; after doing the software upgrades - I incorrectly assumed I had f'ed something up... then Multimorphic's technical support called me on the boneheaded mistake:
[quoted image]
After installing the balls - I remembered two things while playing Sorcerer's Apprentice.
1) I very much suck at pinball.
2) Gerry is a mean pinball designer who loves to make brutal, "play better" layouts.
Right now SA is my favorite... but I played some career mode CCR and again reminded me that I suck at pinball.
The moral of the story?
Check balls

You’ve got to get Ranger in the Ruins. Highly addictive and a great price!

#107 37 days ago
Quoted from RebelGuitars:

You’ve got to get Ranger in the Ruins. Highly addictive and a great price!

No doubt!

#108 37 days ago
Quoted from gstellenberg:

Sounds like "play more often" applies here too!

1stWorld[1] (resized).jpg
People keep sending me money... So I spend my "pinball time" packing orders.

Quoted from RebelGuitars:

You’ve got to get Ranger in the Ruins. Highly addictive and a great price!

I'm considering it... But really; given the the cash I spent for CCR+SA, I need some time to recover.
By then; the licensed theme will probably be announced.

Quoted from Rdoyle1978:

replace the rubbers in the game with some that actually have a CHANCE of gripping the ball and helping you get it under control

The problem isn't grip really. At least not right now.

My most frustrating problem is that the scoop on the CCR module is firing right down the middle. So much that it's annoying as hell; it takes sometimes 6-10 shots with ball save to actually get the ball on a flipper by then the mode timer is "done". It annoyed the wife too.
I'm almost positive it's a level problem... so I haven't checked with Multimorphic for support.
I thought I saw levelness at some point (proably in Canon Lagoon); but I couldn't find the screen in SA to check. Diags didn't have the screen either.

So; gstellenberg ... we need an update to the diag program to put the level meter on screen.
But I'm sure he's already thought of that... and I'm just being obtuse and forgetting where that screen lives officially. Maybe it's on Lexy but not on SA?

#109 37 days ago
Quoted from Zitt:

[quoted image]
People keep sending me money... So I spend my "pinball time" packing orders.

I'm considering it... But really; given the the cash I spent for CCR+SA, I need some time to recover.
By then; the licensed theme will probably be announced.

The problem isn't grip really. At least not right now.
My most frustrating problem is that the scoop on the CCR module is firing right down the middle. So much that it's annoying as hell; it takes sometimes 6-10 shots with ball save to actually get the ball on a flipper by then the mode timer is "done". It annoyed the wife too.
I'm almost positive it's a level problem... so I haven't checked with Multimorphic for support.
I thought I saw levelness at some point (proably in Canon Lagoon); but I couldn't find the screen in SA to check. Diags didn't have the screen either.
So; gstellenberg ... we need an update to the diag program to put the level meter on screen.
But I'm sure he's already thought of that... and I'm just being obtuse and forgetting where that screen lives officially. Maybe it's on Lexy but not on SA?

Iirc the is a on screen level below the flippers… I think at the main menu where you pick your app

#110 37 days ago
Quoted from Zitt:

[quoted image]
People keep sending me money... So I spend my "pinball time" packing orders.

I'm considering it... But really; given the the cash I spent for CCR+SA, I need some time to recover.
By then; the licensed theme will probably be announced.

The problem isn't grip really. At least not right now.
My most frustrating problem is that the scoop on the CCR module is firing right down the middle. So much that it's annoying as hell; it takes sometimes 6-10 shots with ball save to actually get the ball on a flipper by then the mode timer is "done". It annoyed the wife too.
I'm almost positive it's a level problem... so I haven't checked with Multimorphic for support.
I thought I saw levelness at some point (proably in Canon Lagoon); but I couldn't find the screen in SA to check. Diags didn't have the screen either.
So; gstellenberg ... we need an update to the diag program to put the level meter on screen.
But I'm sure he's already thought of that... and I'm just being obtuse and forgetting where that screen lives officially. Maybe it's on Lexy but not on SA?

The level is in the package manager, but it’s a little hard to dial in - or at least I’ve never figured out how to use it effectively. Use the PinGuy app instead.

Some of the CCR playfields actually do need an adjustment to that scoop, so don’t discount that possibility. There is of course a document about it (thanks TJ!)

#111 37 days ago
Quoted from Zitt:

My most frustrating problem is that the scoop on the CCR module is firing right down the middle.

Quoted from Zitt:

So; gstellenberg ... we need an update to the diag program to put the level meter on screen.

Agreed - we do need to add it into Diags. As Rob said, it's currently in the apron area in System Manager (and LL-EE).

Please let me know if it turns out to be a misaligned scoop. There's an explicit step in the assembly instructions to align the scoop, install the partially built playfield into the launch fixture, and test launch a bunch of times for no STDM launches before continuing assembly. I know for sure that step wasn't skipped on your p/f. So either your machine isn't level (easy fix) or the scoop angle relaxed after assembly, possibly when traveling sideways (screws perhaps not tightened enough).

Here's the CCR section in our support wiki (login required): https://www.multimorphic.com/support/projects/customer-support/wiki/Cosmic_Cart_Racing
Among other things, it has the article Rob mentioned about realigning the scoop.

- Gerry
https://www.multimorphic.com

#112 37 days ago
Quoted from Zitt:

People keep sending me money... So I spend my "pinball time" packing orders.

It's not often that I read one of your posts and think "whoa! Me too!" but here we are!

Aaron
FAST Pinball

#113 36 days ago

I found a level in system manager but it isn't in SA at all.

Right now it's is bouncing between level and a positive number. Going to check with an actual level this afternoon.

I haven't looked at the CCR doc yet. I'm assuming return to right flipper but will confirm with the doc

#114 33 days ago

If you'll be at Expo this weekend, come by the booth!

- Gerry
https://www.multimorphic.com

IMG_20211028_150109 (resized).jpg
#115 33 days ago

Mine is supposed to be delivered today (Friday). I'll start crying if i have to wait till Monday though.

#116 33 days ago
Quoted from gstellenberg:

If you'll be at Expo this weekend, come by the booth!
- Gerry
https://www.multimorphic.com[quoted image]

Have fun gstellenberg !

Hope a lot of people play this awesome machine so they can see what they are missing!! Can’t wait for the new game

There are 116 posts in this topic. You are on page 3 of 3.

Hey there! Got a moment?

Great to see you're enjoying Pinside! Did you know Pinside is able to run thanks to donations from our visitors? Please donate to Pinside, support the site and get anext to your username to show for it! Donate to Pinside