one more (technical) question
also, with regard to what colorDMD has released so far, some of the animations look simply incredible, while others (where there is a lot of unique pieces of information on the display at once) look like the method that you are using will only translate a very limited number of colors on the screen at the same time.
technically, with the 128 x 32 dots that you have to work with, if you're able to display a different color for each dot, you should be able to display 4,096 colors at once.
however, looking at the promo videos for titles like monster bash and cftbl, it appears that the artists were limited to using as little as 6 or 8 colors at the same time. I'm not knocking what you and the company have been able to accomplish, but rather trying to get a better understanding of if there are actually limitations to the way that the original dmd information is being processed and re-colored.