(Topic ID: 170864)

New code 1.10 Ghostbusters

By KLR2014

7 years ago


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  • 350 posts
  • 112 Pinsiders participating
  • Latest reply 7 years ago by northvibe
  • Topic is favorited by 11 Pinsiders

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#2 7 years ago

Nice!

#30 7 years ago
Quoted from jar155:

This update is buggy!
Found another one. Getting "Light Tobin's Spirit Guide" in pops does not light Tobin's Spirit Guide. I'm running into something else every few games. Also, I never had the ball saver light at incorrect times, but I am seeing it now. There better be a hotfix coming in soon to patch up these bugs. There's a lot of them.
Does Stern do QA anymore?

I'm going to skip the update and leave the old code in, If it is buggy.

2 weeks later
#306 7 years ago
Quoted from rooky79:

Hey guys I'm going to post this in a couple GB threads. I'd appreciate the help
So something weird happened yesterday.
On Saturday, I updated to 1.10 and played a bunch of games and noticed quite a few bugs
Last night I had a few games and I noticed the left flipper sometimes when I pressed it would stay up.
Any ideas on what this could be?

I had to adjust both the flippers on my GB. The assemblers love to bolt the flipper pawl right to the bushing. There should be a slight gap between the 2. You can usually grab the flipper bat and give it a little up/down movement. If there is zero movement it is too tight and will eventually mechanically bind.
You have to loosen the screw on the pawl and readjust it if it is the case.

#309 7 years ago
Quoted from rooky79:

Thanks man appreciate the help.
Only thing is, I'm a bit new to all the tech stuff. Any chance you could take photos or video of what you mean?
No worries if not. Cheers

Next time I do a flipper rebuild I can.

Great info here: https://pinside.com/pinball/forum/topic/vids-guide-to-upgradingrebuilding-flippers/page/32#post-3367899

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