(Topic ID: 170864)

New code 1.10 Ghostbusters

By KLR2014

7 years ago


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  • 350 posts
  • 112 Pinsiders participating
  • Latest reply 7 years ago by northvibe
  • Topic is favorited by 11 Pinsiders

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#50 7 years ago

It is strange with the mode continue switched on that you can plunge ( with a mode already running ) shoot to start a mode and obviously not get that mode as theres already one running, makes the skillshot system seem a bit F'd up to me. Also is my understanding of the timeout adjustment correct? With it on modes will time out and the mode is counted as complete, with it off the mode runs forever? Stuck with the one soundtrack running forever until you actually complete the mode? So theres no way to actually play it as before? I.e modes time out but have to be completed to move on? Therefore no way to make it as hard as before?

I think they need to rethink what they've done here re mode progression, I've only had a few games since update and got to We came we saw and mass hysteria on most of those games.

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