Quoted from 27dnast:Both full throttle and Hobbit are proof positive, to me, that an LCD can't turn an uninteresting game into interesting... WOZ, in my little world, also proved that a great game under the glass can be enhanced by an LCD.
Absolutely. It's not a magic bullet. And even if done in some crazy complicated fashion it doesn't mean the game is 'better'.
All I'm saying is that it's a new tool, that allows for new ideas, and with some imagination could create new gameplay that wasn't possible before. Just like modern pins are just similar parts to old solid states under the glass, but things like new software with more memory, color changing lights, and just more sophisticated thinking have allowed them to evolve into different beasts. We play them differently now.
Compare say Eight Ball Deluxe, which had great rules for its time (and is still a great game, I own it) to a DMD game like TSPP. Pinball Party has a crazy ruleset, with the way you stack modes and reset the timer and keep everything juggled at once. It's a different play experience, made possible with hardware that didn't exist in 1980. I actually like EBD better as a pin to own, TSPP isn't really a game that resonates with me. But even if I don't enjoy it a ton, I still really appreciate it. It pushed the envelope at the time.
And if you think about it, TSPP has the little dot matrix TV screen for the timers, it was using a display to show you more real time information as you played.
Quoted from 27dnast:Lots of modern DMD games are proof that great games don't need an LCD to be great. In fact, dots done right have their own special charm. Dots done wrong (like the lameness of trying to turn movie clips into dots... I'm looking at you IM) can be painful as hell.
Totally agree again, I love good dots. Metallica is, to me, the pinnacle of dot animation, and also one of my all time favorite games. So good. I like it just the way it is. (Well ... with a ColorDMD!)
But if I can be self promotional in Nate's thread, Alien isn't doing anything super radical with the LCD screen in terms of rules. We're taking advantage of being able to show information, like being able to display all the scores at once at all times (except for brief periods of full screen animation, like Extra Ball) but it's not a Hobbit-like "information density" experience. It's not pushing the envelope.
BUT — The atmosphere we're pulling off with the LCD screen (under the glass mind you!) just wouldn't be possible with dots. Our animator, Kelly, is manipulating movie clips and bringing a lot of cool scenes and action to life that would be a smeary mess of garbage with a DMD. Worse than Spider-Man or Iron Man, these clips are too dark and full of texture to translate at all.
I'm really hopeful that people will think we killed it with the atmosphere, and that playing it will be immersive feeling, and the LCD will be a big part of that.