The rectangular shaped sound board has jumpers for 2716 but a 2732 can also be used if you double up the image file.
The square shaped sound board that can have speech uses a 2716 sound rom for most game, again a doubled up 2732 can be used to replace the 2716. A few games require a 2532 ROM. I am not sure if factory jumpers exists to use a 2732 sound rom instead of 2532.
The speech ROMs are 2532. Once system 9 rolled around they added 2732 jumpers to the same compatible speech card, but that isnt normally found in a system 6/7 game. You can reverse engineer the system 9 schematic and apply it to the system 6/7 speech card. Pinwiki has info about this.
NMC27C32, M2732A.... etc are examples are 2732 eprom part numbers.
Here is a tip for ROM burning. Most the EPROMs follow a pin out standard. There are some oddballs like 2532 and 27C301 but forget those for the example... Since the pinout is standard you can generally sub larger EPROMs for smaller ones. Knowing that you can stock the largest size eprom in the pin count package... For example 2764, 27128, 27256, and 27512 are all 28pin EPROMs. A 27512 can be used to replace (95% of the time) all the way back to 2764 assuming you fill the ROM up with repeated copies of the binary file. Same goes for 24 and 32pin eproms.