Hi mstire
You show a nice snippet of schema in post-14. It is wrong for the question "What is shown at C-18 ?" (The arrow points to C-18 - NOT TO C-1B).
Look at my JPG, on top I have marked (rosa) the range / area "this is "2". I also have marked (rosa) the area "D-2" / "2-D". For the question "What is shown at C-18 ?" You must show "C-18".
(First: read all) Jumpering the "Hole-EJECT-COIL" - force that coil to fire: See my "encircled (yellow) Solder-Lug on the transformer ? This is the end of the connecting line 24VAC back to the transformer - this is also the end of the connecting line 6VAC back to the transformer. so usually at this Lug TWO thick Yellow wires are soldered-on. Can You see that lug in Your pin ? 100% sure ?
If not: report / do NO tests.
OK, You see the "Lug-Yellow on transformer". Unplug the Main 110 VAC Power-Cord. Clip-on the gator-clip of a Jumper-Wire at the "COIL Hole EJECT, side Wire-color-yellow". lead the Jumper-Wire around relays and such and lay the other end / gator clip NEAR Transformer-Lug-Yellow (NOT touching anything).
Plug-in, start a game - make some points - NOW hold the Jumper-Wire at the insulation and tip the blank Gator-Clip onto "Transformer-Solder-Lug-Yellow" -> The Coil should fire (as long as You hold the gator-clip onto the Lug). You are doing "Test-brown-yellow-1".
If the coil does NOT fire -> "Power-Jumper***".
The Coil does fire - > Unplug the Main Power-Line and prepare "test-brown-yellow-2" - clip-on at "Normally-Open-Switch on Hole-RELAY" and do the same test. (We are asking the question: Is there connection "Eject-COIL <-> Switch on Hole-RELAY".
"Test-brown-yellow-3" does test "is the switch GOOD ?) - so for testing You (or a friend) must activate "Hole-RELAY" - pushing onto the armature / anchor-plate of the relay OR "put the ball in the Eject-Hole".
"Test-brown-yellow-4" does test the connecting wire to "Score-Motor-Switch-5A" (You also need the help of Your friend, armature of relay).
"Test-brown-yellow-5" does test the SCM-5A. You need the help of Your friend AND the Score-Motor MUST turn. This test also tests the connection to Transformer-Solder-Lug-YELLOW.
"Test-4 and -5" might be difficult to prepare - not much room to clip-on the gator-clip. Want to "opposite-clip-on" ?: You have the Jumper-Wire clipped-on at Transformer-Lug-Yellow (permanent) and You carefully push (testing) the other gator-clip at the Score-Motor-Lugs - holding the clip and carefully moving the clip might be easyer the "clip-on" (?).
If (if) You cannot do tests -4 and -5: Report - I then write about "Sneaking-in a "Male-female" plug*** into the "wire to SCM-Solder-Lug".
plug***: K-Mart and such -> Automotive Departement -> Car-Electrics -> plugs to squeeeeze for mounting a wire -> cut the wire in the pin and sneak-in such a K-Mart-Plug -> clip-on the Jumper-Wire-Gator-Clip ON the K-Mart-Plug (rude - but it works).
"Power-Jumper***": NEVER !!! clip-on a Jumper-Wire at my "encircled-RED" - ONLY use my "encircled-GREEN" - We WANT to have a FUSE in Our circuitry !!!
If the EJECT-COIL does not fire - "Test-brown-yellow-1" : Unplug the main power cord and ESTABLISH PERMANENT the Jumper-Wire-VIOLET - then plug-in, start a game and do Tests-1, -2, -3 , -4, -5.
Your "odd Thing" Do You mean "HOLE-Relay" ? Do you mean an RELAY called "HOLD (DDDDD) Relay" ?
IF (if, if) You use your finger "imaginary ball" in / at the Playfield-Hole -> You take away the finger -> You simulate "ball is kicked-out" -> does the Hole-relay quits pulling ?
Please "freshen-up" post-14, this (my post-16) is long - dealing "Jumper-Wiring theory and praxis" - lets discuss "real" problems on "posts to come".
Greetings Rolf
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