I'm pretty stumped by my Captain Fantastic. It starts a game and plays, but is not scoring points or ringing chimes in some scenarios. I suspect that my bonus unit was messed with by the previous owner. (The machine did not start at all when I bought it.)
Here are the issues:
1) The side lane star rollovers score points and ring their chime normally when unlit. When lit, they advance the bonus normally but do not register points on the score reel or ring the chime.
2) The gate lane (right outlane when gate is closed) works normally when gate is closed (scores points/rings chime) but like the rollovers described above do not score points or ring the chime when the gate is open though it does advance the bonus as it should.
3) The inlane (adjacent the gate lane) advances the bonus normally but again, no points or chimes.
4) The two outer lanes at the top arch score points and ring the chime when unlit. When lit, they advance the bonus as they should but, like the others above, do not score points on the score reel or ring the chime - unless I keep the switch held down with my finger, then the points register and the chime rings. Additionally, they only momentarily light A or B. As soon as the switch is no longer depressed, A or B go back to being unlit.
All of this seems related, right? But to what?
I have long been suspect of the bonus unit configuration. I'm pretty sure it's not right but I'm also unsure what correct would look like. First, I am unsure that the switch stack is stacked correctly.
Could someone with a functional CF please take some pictures of their switch stack to verify what the correct wire sequence is? Also, what should the position of the switches and stepper wheel look like at the beginning of a ball?
I have tried in vain to figure this out for countless evenings and would greatly appreciate any help that would get me over this hump!
Here are some pictures of my switch stack wiring from various angles and of the stepper unit at the beginning of a ball: