here is some quick flipper theory.....the flipper coil is actually two coils.....the EOS switch is normally closed which bypasses the one coil and all the current flows through and has enough power to kick the flipper....when the flipper pawl comes to the end of its stroke, the EOS switch is opened creating basically a bigger coil that has more resistance and less current and holds the flipper up....this is done to prevent the coil from melting from too much current. common problems: the EOS is pitted or has weakened to the point that current can't pass though any more. if this happens the flipper won't energize. Another common problem is a broken wire on one pf the lugs of the flipper coil. Also compare the wiring to a good flipper to make sure something is not wired wrong. it is nice to have those big yellow cap thingees on the EOS switch as it suppresses the sparks and makes the switch last longer even though for a home game it may not be as important.