(Topic ID: 330943)

Nashville troubleshooting

By phurst

1 year ago



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#1 1 year ago

Hello all. Recently picked up a Bally Nashville. It’s in great shape cosmetically, but of course has some playing issues. After tinkering with it for a while, I can now “play” a game. That is, I can hit the coin switch, and the cards and features activate as they should, a ball kicks up, and the numbers, for the most part, light up as they should. There are a few that light on cards 1-3, but not 4-6 and vice versa). Hitting the C button will search for winners, and for the most part finds them (it misses a win every once in a while, and it always thinks card 2 is a winner), but the primary issue I’m having right now is, it doesn’t successfully award wins on the replay register. I can see that the wiper on the corresponding replay counter has moved off of zero, and hitting the R button causes the replay counter to step back to 0, but no credits are awarded. If I manually add credits, I can use them to play, and the replay register successfully resets to 0 when the machine is started, it just doesn’t add them, either through winning or hitting the coin switch. I’m happy for any troubleshooting advice for any of those issues, but I guess my specific questions are:

Should the, (I’m not sure what they’re called) wires that run in the grooves on the search disks all be in the same orientation? The manual only shows the layout on the control unit, with the 4 wire side running in grooves 1, 3, 5, and 7, and the 3 wire side running in grooves 2, 4, and 6. Should the other search disks be that way as well? Mine weren’t, and I’ve moved them into this arrangement, and it cleared up some of the trouble I had with random numbers lighting up, so I assume that’s correct, but just want to verify. Diagram from the manual below.

Should the search disks part at 0? The one for cards 1 & 2 does, but the 3 & 4 and 5 & 6 don’t seem to. Pics below.

Thanks for any help or advice you can provide. I think this is a very cool game, and would really like to get it running properly.

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#2 1 year ago

Sounds like you have a few problems. Some of the easier ones (that will help narrow down behavior):

1) The lamps for each set of three cards are in series. In other words, if you hit the number 16, it will light the number 16 on cards 1-3 on one circuit and 4-6 on another. You have a bulb that is either burned out or not making good contact on one of the cards 4-6 for whichever numbers are giving you trouble. Note that on Nashville, the card lamps should be 47. This may seem like a trivial thing, but the circuit is designed for that resistance. Other lamp values will cause weird problems.

2) Slip ring wipers - yes, they should alternate. If there are five on one side and four on the other, you would start on the edges with the 5 side and alternate. The manual, as you can see lists the wire colors as well as the wire color code as shown on the schematic. If ever in question, you can trace that specific wire on the schematic to the next component and use a meter to test continuity. Generally speaking, placing two wipers on a single slot will cause fuses to blow.

3) Yes, on most six cards (including Nashville) all search discs should start at 0. If they are off of zero, you'll get a wild 'christmas tree' lighting effect, and phantom hits. The manual shows the zero position with a number of connections (the little arrows pointing to the rivets - these correspond to one of the wiper fingers). You can use the other little arrows to verify that the wiper arms are in the correct orientation. Ensure that that switch stack on the edge is lifted only when the wiper arms are at zero/right before zero. There's a small amount of play in the switch stack position via slots in the bracket.

4) Replay register rolling back credits when won automatically means you have a 50V sag. 50V runs (almost) the entire game in a Bally bingo. If you have a temporary drain on that line, the game will 'reset', which would cause the replay reset relay to trigger. It's also possible that that relay, the replay register switches, or a start relay switch are out of adjustment.

Just a note about normal operation - when searching, the 1-2 search disc will roll to a stop at zero position, which then triggers the coil to release 3-4, and when that rolls to a stop it'll release 5-6. If that sequential behavior is not happening, something is out of line. Either the limit switches triggered by the pin, the switches under the C button, or the discs themselves. Nashville uses the plastic couplers on the search discs. If they were assembled incorrectly, there would be a lot of play. Pressing the latch relay plate down and spinning in the correct direction, you can feel the difference between 1-2 and the others if you suspect this might be the case. To fix, if that was the issue, you'd have to disassemble the search disc 3-6 unit and place the wiper arm 'collar' back in the bushing. You can place it in upside-down, and outside of the intended holder. Verify position with your manual and you'll be fine. That unit is a little tough to disassemble on a Nashville, but patience will get it done.

#3 1 year ago

Ok, great, really, really helpful! Thank you!

1) I have a mess of 47 bulbs on the way, good to know they're wired in series, so it's almost certainly some out bulbs. Easy fix.

2) Glad to know I've set the slip ring wipers up correctly. That was definitely an issue.

3) I think this is where the majority of my issues lie. You can see in the pictures that the 3 & 4 and 5 & 6 the search discs are parked nowhere near 0. Not sure if someone has had them apart sometime in the past, or if they managed to slip somehow. The wipers are stopped by a notch in the small disc adjacent to the slip ring wipers. Is that correct? If so, both of those are WAY out of whack. I assume disassembly is the only way to put them right?

4) I think I didn't explain myself well here. The replay register only rolls back when the machine is started, which I understand is the correct behavior, or if the credit button is pushed on the coin door, which should also be normal. The issue is that when there is a "win", the credits don't increase. I'm guessing this also has to do with my search disc alignment issue.

#4 1 year ago
Quoted from phurst:

3) I think this is where the majority of my issues lie. You can see in the pictures that the 3 & 4 and 5 & 6 the search discs are parked nowhere near 0. Not sure if someone has had them apart sometime in the past, or if they managed to slip somehow. The wipers are stopped by a notch in the small disc adjacent to the slip ring wipers. Is that correct? If so, both of those are WAY out of whack. I assume disassembly is the only way to put them right?

Yeah, the instructions I posted about the plastic couplers are apt in this case then. Alternatively, the clutches have dried or been lubed with something that turned into glue and the shaft can no longer turn - OR - the motor has burned out because of sticky clutch washers. Definitely, with power off, try spinning the fan on the motor and see if the shaft spins as you turn. If there's a huge amount of resistance, you've found your problem. You'll have to disassemble the search discs anyway to change the washers, but this is a once-in-many-years type maintenance in a home environment.

Quoted from phurst:

I think I didn't explain myself well here. The replay register only rolls back when the machine is started, which I understand is the correct behavior, or if the credit button is pushed on the coin door, which should also be normal. The issue is that when there is a "win", the credits don't increase. I'm guessing this also has to do with my search disc alignment issue.

OK, yeah, you surmise correctly. Alternatively, Nashville has diodes on the win/lose relays on the trip bank on the back door. On Dixieland (the next game), Bally undersized those diodes for the application. They're fine until they're not. I worked on a Dixieland once where every diode had to be replaced. Anyway, the symptom of this would be automatic double-or-nothing play and always receiving nothing without any user input after pressing 'C'. Alternatively (because there are always multiple possible solutions) it could be a misadjusted switch on a particular card's trip relay(s) or a fault in the search index for the search disc in question (which stops the search disc and has to activate on a hair trigger).

Regardless, aligning your search disc is definitely job #1.

#5 1 year ago

I stared at those search disc for days and finally got up the nerve to start pulling one apart. The plastic coupler between the search disc and the smaller disc with the notch in it completely disintegrated. Upon closer inspection, the couplers on the other two discs are in a similar state. Do you know if they're available anywhere, or will I have to fabricate something?

#6 1 year ago

You'll have to either fabricate something (may be a 3d printed part in a rigid plastic?) Or pull from a broken game. The search wiper configuration varied from game to game, so worst case you'd have to rivet a finger into an alternate position and/or do some soldering. The search disc wiper arms from any of the 70s six cards -should- work, theoretically. At least for basic wins.

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