Fuse 21 (3 amp slo blow) protects J10 pin #4 and #5. This is a 50 volt output . Wire color is yellow/violet. Follow these wire out to the play field to ensure that they are not pinched or the wire insulation has not rubbed through to ground. C
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Fuse 21 (3 amp slo blow) protects J10 pin #4 and #5. This is a 50 volt output . Wire color is yellow/violet. Follow these wire out to the play field to ensure that they are not pinched or the wire insulation has not rubbed through to ground. C
J10 pins 4&5 feed coil # 1,2,3,5,6,7,8,9,10,11,12,13 and 14. If the fuse blows as soon as you boot the game up and no coils are locking on, then you have a short to ground on one of the 50 volt feed circuits to one of these coils.
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