Quoted from Lowrent:I wish you it's gonna work as good as the Centaur playfield you just swapped !
Va chier!
Quoted from Lowrent:I wish you it's gonna work as good as the Centaur playfield you just swapped !
Va chier!
What an awesome evening!
Tonight I went to HPR pinball house to test my playfield in his stargazer.
First we remove the fuse under the playfeild to eliminated the solenoids.
After that we plug the connector on the power supply and turn the game on... All th GI was ok and bright.
Next step we plug all the connector and turn the game on, the attrack mode work and seem coherent. We put the game in test and all the controlled light was on.
After that we test the switch matrix and everything is ok, we also find a little mistake in the switch number in the schematic.
Finally we put the fuse under the playfield and test the solenoids... Everything was working perfectly.
The biggest problem we got is a drop target switch that won't register all the time, with a little adjustement and love, we finally resolve the little problem
I have now a 100% working stargazer playfeild
This is one of the first gameplay video with my scratch built playfeild!
Thank maxime to share your stargazer and help me with that project!
Quoted from Redketchup:I have now a 100% working stargazer playfield
You did an incredible job. The video looks like you have a very fun game in front of you now.
Bravo!
-mof
Hats off to you Redketchup, amazing work, cant wait to see you get yours together in your own cabinet and completed.
Got my cab from my friend today, very happy with what he did.
I start with the head tonight, tomorrow the cab.
Everything went smooth, the light panel was perfect and all the display are adjust in there place... A good evening of work!
image.jpg image-263.jpg image-381.jpg image-688.jpg image-111.jpgI know pappyboyington has done alot of work on which colored LED's to use in the backbox to enhance the artwork vs. all same color. We need to ping him. His backglass with lighting looks amazing.
Quoted from Classic_Stern:I know pappyboyington has done alot of work on which colored LED's to use in the backbox to enhance the artwork vs. all same color. We need to ping him. His backglass with lighting looks amazing.
Do it. I'd like to know too. Which backglass does he have? Original light/dark or Greatwich repro? I have an original light in great shape and a repro.
Quoted from dothedoo:Do it. I'd like to know too. Which backglass does he have? Original light/dark or Greatwich repro? I have an original light in great shape and a repro.
He has an original dark blue crap. The one we secured for 500 bills at Super Auction 12 years ago. No other bidders....
The definition of "STERN JUNK"....
DSCF1717.JPG DSCF1703.JPG DSCF1708.JPG DSCF1716.JPGToday is probably my best day in my pinball history!
I fire up my Stargazer for the first time. I have to move only one wire from the F2K backbox harness for the sound. For the rest, everything start at the first time.
I have a couple more thing to do but the project is pretty much all done...
Say Hi to stargazer number 870!
Wow, amazing job! Congratulations on completing it! This proves with enough skill, determination, and inspiration nearly anything is possible! Thanks for documenting the process here, it's been a very enjoyable thread to follow. Congrats again!!!
Excellent achievement Redketchup, Now we need the IPDB to change confirmed units from 869 units to 870units. -
I have alot of people to thank's. I was in the driving seat for this project, but i got a lot of help from a lot of poeple...
Thank's
John Greatwich
HPR pinball
Sparky
Promojoe23
Lovef2k
Lowrent
Ottogd
Mindstrom88
Classic_stern
Lb45
And probably a lot more...
Little facts! thank's HPR Pinball...
I don't know why but Stargazer need a 7 digit display for the credit display. When I put the display on, I used a 6 digit for the credit display like all my other pinball. but I had a probleme with the digit alignement...
It look like this, there is one digit cover by the backglass for the credit...
413448.jpg
With the 7 digit display, It look normal...
stargazer_BG.jpg
After all the trouble of the pre-orders. It's threads like this remind me why I love pinball. Fantastic Job! Your Stargazer looks fantastic!
This is interesting about the credit/match display problem. I have the same issue with F2K and using the Pinscore 6 digit display. The numbers don't line up with the windows of the backglass. I will try the 7 dig and see what happens.
That looks awesome. Be proud of yourself. I would love to do a project like this. Stargazer looks like a really cool game.
Quoted from Redketchup:Now the gameplay video... I need to put the Oliver roms, because it's really to easy now
» YouTube video
Great video, thank you!
-mof
I would recommend pitching the game just a LITTLE bit higher. It feels like you have it at 5.5°
All my old stern are pitch at 5,5 degrees... Most of them are bitch at this pitch, stargazer give me a litle break!
Quoted from Redketchup:All my old stern are pitch at 5,5 degrees... Most of them are bitch at this pitch, stargazer give me a litle break!
Ok, I only mentioned this because you said it was too easy. =)
-mof
The new roms from Oliver make the game a lot harder, the roms are already order, I should have it this friday. With this I will be very happy.
The biggest difference is you can set the star rollover to don't spot the zodiac target.
Quoted from greatwichjohn:Looks very nice. I can get the printer to do the apron stickers you wanted.
Thank's John
this project would have not been possible without you.
For the apron, pinrescue is working on it right now, so I should be avalable for the community soon.
Quoted from Redketchup:The new roms from Oliver make the game a lot harder, the roms are already order, I should have it this friday. With this I will be very happy.
The biggest difference is you can set the star rollover to don't spot the zodiac target.
They don't make it harder they make it right. I built that software and Oliver put it to code. Critical part of the game. Without the game is bad.
Apron decals now available!
http://www.pinballrescue.net/Decals_Apron_Stern.html
"Decal printed white and yellow on clear.
Repaint cover in gloss blue"
Quoted from Classic_Stern:They don't make it harder they make it right. I built that software and Oliver put it to code. Critical part of the game. Without the game is bad.
Flawed is the term I would use. Like Centaur, too easy to build up a big bonus. This and the multiplier reset are great fixes. I think I may change my multiplier to reset at 6x or 7x.....too difficult to reach the full potential of 10x.
Quoted from dothedoo:Flawed is the term I would use. Like Centaur, too easy to build up a big bonus. This and the multiplier reset are great fixes. I think I may change my multiplier to reset at 6x or 7x.....too difficult to reach the full potential of 10x.
Eh. If people are routinely rolling the scores over then I'd agree. Highest on my SG is from Keith Johnson at just over 4M. Highest on my Centaur is 3.3M. Listening to a 20 minute bonus countdown is awesome especially when player 4 beats player 3 during the bonus fanfare.
Games like my Meteor and Galaxy, with 6 digit scoring, are easily rolled over. Any score higher than 999k isn't recorded as a high score. But to me, I'd be more apt to add a 7-digit display than do the /10 ROMs.
Quoted from schudel5:Eh. If people are routinely rolling the scores over then I'd agree. Highest on my SG is from Keith Johnson at just over 4M. Highest on my Centaur is 3.3M. Listening to a 20 minute bonus countdown is awesome especially when player 4 beats player 3 during the bonus fanfare.
Games like my Meteor and Galaxy, with 6 digit scoring, are easily rolled over. Any score higher than 999k isn't recorded as a high score. But to me, I'd be more apt to add a 7-digit display than do the /10 ROMs.
I guess my max bonus analogy was a bad example. The new ROM code makes the game more fun and challenging by forcing you to hit all the targets on the table. Think Silverball Mania. The game is not fun because the only thing worth shooting for is the center loop. The new SBM code forces you to shoot the ball up top to collect letters.
I like the multiplier reset. Otherwise, once you max the multiplier you have no reason to shoot the left and right drop target banks.
Galaxy and Meteor fall victim to long ball times. Meteor's rules are actually very good. Bonus starts over every ball, bonus multiplier resets at 6 or 7x. Crank Meteor up to 7 degrees or more and you'll be hard pressed to roll it. Fast and fun!
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