Quoted from CrazyLevi:Code can only go so far. Deep code didn't save wpt in my opinion and the fact that it languishes at the low end of late model stern value bears out that this is the general opinion on it.
You're using a machine as a target that isn't devalued by its play. Sorry, Charlie...the play on WPT is fantastic, and it's been established as so by people who *actively thought that the game was crap*, and came around to love the thing. The play is *very* well-regarded.
Where WPT loses its value (and you're right, it does...) is in its aesthetics, which indeed are absolute *crap*. There's no amount of help you could provide to that artwork package that will diminish its awfulness. It will forever be associated with why Brian Rood no longer works in pinball at any level. Unforgivably wretched, retch-inducing, and terrible. I honestly think that there are people who have been completely blind since birth that are deeply offended by that machine's look. You can complain about the music, too, I suppose, but that's a lot more subjective, I think. Where WPT loses its value is in its appearance, not its gameplay.
The code on WPT is great, and the playfield is lots of Steve Ritchie fun. Put those two things together and you've got yourself one fantastic package for great pinball play...in a wrapper that looks like God was pissed off at pinball one day, and decided to make it look as hideous as possible.
Your logic, on the whole, doesn't add up, I'm afraid.