Quoted from RobT:Where is the shot on the left side of RFM that brings the ball back around to the *right* flipper for example (like there is on AFM)? Doesn't exist.
The light lock loop shot is available as a software adjustment in v. 1.30 and above. Here is the revision note:
Version 1.30 - November 24, 1999
(Changes From V1.20)
Added Martian Champion.
Added a jet bumper rule.
Added a ball saver (for the start of a new ball).
Added a victory lap rule. (Similar to Attack From Mars, started when
Attack Mars has been won.
Added the ability to loop the ball under certain conditions.
(Scenes where the shot does nothing, or if LOCK is lit let the ball loop around.)
Adjustments are added to control this behavior. (Default: OFF)
Added an adjustment to let the ball loop through the loop shots during bonus wave sudden death.
Adjustment "Bonus Wave Ending" has 2 settings:
"Ramps+Loops" (original behavior) and ""Ramp Only" (new behavior)
More "Family Mode" logic added.
Added service credit switch debounce.
Fixed a bug at the start of Mother Ship that sometimes caused no balls to kick out
at multiball start.
The software adjustment is: "Capture M.B. Light Lock Loops" default is off
The adjustment to enable orbit shots is: "Loop Dead Scene Shots" default is off
So, certainly not identical behavior to AFM, but it does approximate more of the shots..... Just sayin'