Don't know what I did, but now it sort of works! (have not cleaned the Jones plugs yet. Just paying the machine a quick visit tonight.)
The flippers work.
The pop bumpers and slingshots work.
This game has two moving targets. They both work.
One of the 10 pts when lit blinks / dims along with the left flipper
The playfield lights work, or most of them do.
When you turn it on, with all five balls in the ball chute, the cabinet motor runs and something in the cabinet near the head buzzes about every half a second. Happens after the game when all 5 balls are back in the chute.
During a game, the cabinet motor never turns off.
The tens digit has trouble going from 8 to 9.
The only back glass light that lights during the game is Frigid. That shouldn't be on until later in the game.
The scores reset, except the 1,000s.
Unfortunately, the serial number is gone. Must have faded over time.
Something interesting... the ones digit reel has two lugs under it, both with wires.
The tens reel has two lugs under it, but only one lug has a wire (orange and a dark color). I don't see an obvious hanging wire for the second lug. [[ edit the next day: found the missing wire. Two red ones twisted together. soldered them back.]]
the thousands has no lugs underneath. Maybe because there is no 10,000 reel to pass to?
Funny thing... I reset the credit reel to zero and turned it on. It racked up 12 credits. Is that a glitch or a feature? [[edit the next day: found a pin that keeps the machine racking up credits until 12.]]
That's the Saturday Night Report. Back to regular life, already in progress.