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(Topic ID: 258269)

My $300 Alien Poker Project


By RGarriott

9 months ago



Topic Stats

  • 226 posts
  • 40 Pinsiders participating
  • Latest reply 29 days ago by RGarriott
  • Topic is favorited by 26 Pinsiders

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There are 226 posts in this topic. You are on page 5 of 5.
#201 3 months ago

This is awesome. I'm looking forward to the video too.

#202 3 months ago


Here’s a video of the initial lamp test.

#203 3 months ago
Quoted from RGarriott:

Here’s a video of the initial lamp test.

Spectacular! I hope to run into one of these in the wild someday!

#204 3 months ago

I got a new tool for Fathers Day to help me in the final steps if the pf install. Its a new Dremal micro. Very nice tool but it doesn’t have alot of torque. I used it to clean up light sockets that got clear in them and the small grinding bit to clean up small bolt holes and wire form holes.
I got the flippers all cleaned up with new new springs, mechs and sleeves. Coil papers beed replaced but that will be at a later date.

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#205 3 months ago

Well things have finished up after nearly 7 months. Thanks for all the help along the way guys.
So here is the final Product. All new displays, rubbers, lights, plastics, all mechs rebuilt, boards updated, new built backbox, new to me backglass, All new paint and decals And a new playfield overlay. Hope everyone enjoyed following along. I enjoyed doing it and cant wait for the next one.

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#206 3 months ago

Looks awesome. Have fun playing, it's a fun game.

#207 3 months ago

congrats !!!
video time !!!

#208 3 months ago

Looks terrific!!! Great work!

Now we're gonna need a review! Thoughts on the game so far? I found the rules to be pretty interesting...especially the way the bonus can be taken away for shots out of order to the drops. I also like the way the Aces are placed around the playfield, def makes for some challenging shots!

Thanks for documenting the process for us, it's been a pleasure watching this thing come together.

Enjoy!

#209 3 months ago

Looks great, but do the kids like it?

#210 3 months ago
Quoted from RCA1:

Looks great, but do the kids like it?

They sure do. Now each one has something to play on. But of course it was a fight, as who got to play the new one first.

#211 3 months ago

Well I have put quite a few plays on the ol Alien Poker, she plays good and smooth. Ill get a game play video up sometime next week, but first I need to make some first repairs.

1. When I start a game and it kicks the ball out to the shooter lane, it also adds player 2. I have checked the start button switch so far and it doesn't seem to be touching anywhere or to close to where it would be making accidental contact.

2. The center "Q" drop target stopped working, it will not reset. It does recognize when the target is down but does not reset to the up position. So I need to look into that.

Any suggestions on where to start is appreciated. Other then that its working really well and looks pretty damn nice. I was really surprised at how colorful the game is. The wife even loves it.

Thanks guys

#212 3 months ago

1. This a common issue and there are few ideas on what it can be ...here is one thread i found right away but there are more.
https://pinside.com/pinball/forum/topic/gorgar-intermittent-2-player-start-issue#post-2261840

2. This will most likely be a broken wire or diode on the board behind the Q target

#213 3 months ago
Quoted from RGarriott:

When I start a game and it kicks the ball out to the shooter lane, it also adds player 2. I have checked the start button switch so far and it doesn't seem to be touching anywhere or to close to where it would be making accidental contact.

This is common, software fixes are being looked into for this. It's fixed on my Laserball. The issue is that Williams should have incorporated their 'switch scan kill' function for longer on the start button to reduce this. I guess they assumed that you're only going to add as many players as you had credits for?

#214 3 months ago
Quoted from Stretch7:

1. This a common issue and there are few ideas on what it can be ...here is one thread i found right away but there are more.
https://pinside.com/pinball/forum/topic/gorgar-intermittent-2-player-start-issue#post-2261840
2. This will most likely be a broken wire or diode on the board behind the Q target

1. Thats a good read and will try acouple things tonight and report back.

2. I have checked wires from the pcb to the backbox. Continuity is good goin to and from the “Q” drop. I have not checked the diodes. I will check that out.

Thanks again

#215 3 months ago

Ok maybe just have a look at all the wires on targets and if not you may have to remove the pc board behind the q target and sand/clean the contacts on that board along with adjusting horseshoe contact.

#216 3 months ago

1. I cleaned the contacts And replaced the diode on the start game switch. I also replaced the diode on the trough ball kicker. Started it a couple times just to test the drop target reset. Looks good so far But will report back when i get to play several games.

2. So after cleaning the horseshoe contact, pcb, replacing the pcb diode and reflowing connections on the pcb, still nothing. But as you see in the picture the drop bank pcbs were not even connected. But the other 4 drops reset on start up. Ok so the pcbs have nothing to do with the reset process, good to know.
I checked power to each coil and thats good.
The grey-blue wire is the control wire so i checked continuity up to the board and its good and thats where im at. I dont have schematics so I dont know whats what on the board for this drop. I do know its the 3rd pin so any help is appreciated.

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#217 3 months ago

Well im not sure totally what the fix was but things are back and working correctly with the drop target situation. I have played several games and havent had a 2 player game start up yet either once it kicks a ball out. So we are in a win win situation at the moment.

I did notice another oddity, The "P" insert on Poker is already lit at the beginning of a game. So ill get on this tomorrow. Any suggestions?

#218 3 months ago

Good to hear!
as far as the P on when you start a game you can check #31 in settings as there are 4 choices if you look in manual. If it is set with no P on then you possibly have burnt lamp transister.

#219 3 months ago
Quoted from Stretch7:

Good to hear!
as far as the P on when you start a game you can check #31 in settings as there are 4 choices if you look in manual. If it is set with no P on then you possibly have burnt lamp transister.

Cool thanks for the heads up on that. Ill that out today.
New drop pcbs and horse shoe contacts came in yesterday so ill be replacing those also today.

Thanks again

#220 3 months ago
Quoted from RGarriott:

Cool thanks for the heads up on that. Ill check that out today.
New drop pcbs and horse shoe contacts came in yesterday so ill be replacing those also today.
Thanks again

Game adjustment it was. It was set to light “P” at the start.

1 week later
#221 82 days ago

Hey guys, With AP being a single ball game, when the ball kicks to the shooter lane it comes out barreling. Sometime it makes its way up the shooter lane a good 8", or it knocks it back inside the trough and then I have to nudge it out to the shooter lane. Any tips on this?

#222 82 days ago
Quoted from RGarriott:

Hey guys, With AP being a single ball game, when the ball kicks to the shooter lane it comes out barreling. Sometime it makes its way up the shooter lane a good 8", or it knocks it back inside the trough and then I have to nudge it out to the shooter lane. Any tips on this?

Is the correct coil installed there? Sounds like it might be too strong.

#223 82 days ago

Alien Poker is one of those games around the era that williams just put 23-850 or 23-800 coils in everything except flippers.

The angle the ball comes out can be adjusted by bending the roof on the trough and the end piece. (I don't remember if AP has the roofed trough though.... it might not....)

#224 82 days ago

I was considering putting a weaker coil in the ball trough on my Firepower. When the ball drains it fires so hard into the trough sometimes it’ll bump a waiting ball up into the shooter lane. It destroyed the clearcoat at the shooter lane from this and it’s already starting to chew up the cliffy I installed like 2 weeks ago.
Damn 23-850s man

#225 82 days ago

Ill have check to see what coil is in there. The trough doesn't have a roof on it just the too of the apron.

1 month later
#226 29 days ago

Hey guys just alittle update and question. The update is that I fixed the issue with the ball kicking high up in the ball trough/bouncing back in the kick out hole. I ended up bending the tab at the end of the ball ramp to "narrow the chute". Been working perfect now.

So the next order of business is the drop target bank is somewhat a pain in the ass. As im sure you all know. The drop bank has recently not been resetting the Q target. The target registers if it is up and down but it doesnt reset to the up position. The reset happens before each ball, hit the target out of sequence and if the 5 bank is completed. Any suggestions

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