(Topic ID: 87524)

Mustang Club - This Ain't your Daughters Pony

By PunishersLEMC

10 years ago


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  • 2,158 posts
  • 189 Pinsiders participating
  • Latest reply 16 days ago by freddy
  • Topic is favorited by 52 Pinsiders

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Topic index (key posts)

8 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #422 Factory Mustang toy car selection Posted by Tuna_Delight (8 years ago)

Post #508 Short summary of the rules Posted by BillySastard (8 years ago)

Post #558 Strategy tips Posted by Eskaybee (8 years ago)

Post #666 Pre-installed song list Posted by Tuna_Delight (8 years ago)

Post #705 Link to rules set Posted by Tuna_Delight (8 years ago)

Post #1002 Links to gameplay videos Posted by Tuna_Delight (8 years ago)

Post #1114 Pre-installed songs Posted by Tuna_Delight (7 years ago)

Post #1724 Video of SmartDMD colorization Posted by sirlonzelot (4 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#40 9 years ago

has anyone compared the different install types: home, novelty and Directors Cut? What's the difference between them? Which is recommended for best play?

1 year later
#1033 8 years ago

So I installed the new Mustang Pro code (1.45?) last night. I was disappointed to see that the ball under ramp issue is still with us. My very first game while in stunt driver mode I ended up with Gear Shift multiball and 3 balls under the ramp because the post either didn't pop up or the ramp didn't lift. Is this ever going to be fixed?
Don't get me wrong, I'm very grateful for the new code. I'm just frustrated that the ball keeps getting stuck.

4 months later
#1183 7 years ago

I finally figured out why my Mustang Pro kept getting balls stuck under the ramp. It wasn't a code issue, it was a hardware issue. My left orbit rollover switch was intermittently working and the machine couldn't tell where the ball was. It finally failed. I replaced the switch and voila. The diverter code added in code version 1.3 finally got to show it's stuff.

1 week later
#1193 7 years ago
Quoted from Moli410:

I still love my Mustang pro especially with all the added mods I put on it, game plays great. But I also have the problem of the ball often getting stuck under the ramp.
Is there a fix for it?

My Pro had balls getting stuck under the ramp frequently. Thought it was the code, but after a bunch of testing and a lot of help from Pat Powers at Stern, we figured out my left orbit rollover switch wasn't working properly. The Pin lost track of the ball and didn't know it should lift the ramp. Swapped out the switch and most of my stuck balls went away. Made a big difference in game play. It still happens, those are probably code bugs, but not nearly as much now that the diverter code changes in 1.3 actually work.

3 years later
#1788 4 years ago

Finally made it to Silver Ball Stampede! Totally worth the effort. I drained almost immediately and the score isn’t even on the board, but I finally made it.

6 months later
#1855 4 years ago

Puttering around with my pins on this President's Day. Finally got around to changing out the coin reject images to match the car insignias on my speakers.

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10
#1882 4 years ago

Love my colordmd. Had a hiccup or two with the install but Randy got it straightened out ASAP. Great customer service as usual.

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1 week later
#1891 4 years ago
Quoted from MJW:What kind of issues did you have?

There was an issue with vertical stripes on my screen after the install. Emailed Randy and he got my problem resolved quickly.

Tina

1 year later
#1975 2 years ago
Quoted from foxtj24:

My buddy not on pinside just got a mustang pro. He is looking for any of the custom code with new songs. Can anyone help?
Thanks

He can customize the music on his Pro using Pinbrowser. See this thread:

https://pinside.com/pinball/forum/topic/acdc-display-and-modify-dot-matrix-images

2 years later
#2091 8 months ago
Quoted from Magadovski:

Hi 2 questions,
Anyone mounted support rails for playfield?
Are there room to do that? Pics?
Is it worth buying shakermotor for this game? Does the code use it well?

Yes, first thing I did was install these playfield supports and get rid of those cheap pegs. I installed a shaker motor and color dmd too and have never regretted either one.

Tina

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#2092 8 months ago
Quoted from Lermods:

As I dig into this game more, I came across an issue where the letter N will not light on the backboard when the others are lit, but when I test it in lamp test it works. When they all flash in attract mode it also works. Anyone come across this? I swapped out the bulb and the diode, no change.
[quoted image][quoted image]

When I first got my Pro the G on the backboard flickered a lot, mostly when it wasn’t supposed to be lit. It was my first machine so I had no idea what to do to fix the light. Finally I finally saw that the diode was squished like it had hit something in the back of the machine or something had slammed into the diode as it wasn’t nicely bridged like the other Mustang lights. I carefully straightened and lifted the diode out so the leg wasn’t touching the socket and that fixed the problem. Try taking a look at the playfield backboard and see if the N looks different from the rest.

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