(Topic ID: 240540)

Munsters. worst code ever? probably

By busa32927

5 years ago


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  • Latest reply 2 years ago by Pinwalk
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#116 5 years ago
Quoted from Rarehero:

How am I supposed to have a clue how to play a game when I walk up to it for the first time? All I know is “is this fun or not”. When a game is asking me to pass on something - it’s not fun. You want to make a shot & get a reward. On top of that, it doesn’t explain on the screen what the reason to pass would be. F those games.

Yeah, you should know how to completely play the game the first time up. No need to keep playing to figure more things out down the road.

#122 5 years ago
Quoted from Rarehero:

Good games, even deep ruleset games, have something anyone can understand right off the bat that result in something fun/cool.
LOTR - Shoot the ring---random mode will start---mode rules are clear.
TSPP - Shoot the garage---ball pops up top---shot to the couch clearly locks for multiball, player knows to do it again. Shot to the TV starts a random mode, mode rules are clear.
These games have a chain of events any novice can figure out relatively quickly. From there, they discover more and more and more until they have a satisfying gameplay/learning experience.
Games like SW are 100% slot machine/board game rulesets...there's really nothing up front to ease you in organically. Some like these types of games, some don't...they're clearly divisive, and I have valid reasons for disliking them. I haven't read up on SW ruleset...but I've played it tons...I have NO IDEA what's going on...it's just rando blinking colors, a lockbar button that doesn't make sense, choices like 2 modes instead of 1 or pass that don't make sense to me, a confusing LCD that looks like a PC CD-ROM with walls of text. Not for me. My wife is a HUUUUUGE Star Wars fan, and even being ultra familiar and in love with the material, she HATES the game. She'd rather play the DE version.

I agree with some of what you are saying, Star Wars can be a little intense.

What I disagree with is Munsters is nothing like that. Keep hitting a shot too start that mode then shoot the blinking lights. The only "confusing" thing would be the jackpot cancellation.

I'm not saying you need to like it, but I just don't buy it as a confusing game.

#196 5 years ago
Quoted from Tuna_Delight:

I'll save a more detailed defense of JJP POTC for its own potential hate thread and just leave it that you'll do yourself a favor, as a pinball fan, by opening your mind more to the many joys the game offers rather than focusing on the movie A/V assets that it lacks. If not, it's your loss.

A lot of people feel the pinnacle of pinball happened in the 90s. It doesn't seem like there will be much hope of convincing then otherwise.

I disagree with that opinion as I feel it is mostly driven by nostalgia, but as long as people are flipping, who am I to judge.

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