Quoted from Rarehero:What constitutes as "more"? More complex code? Is that always better? Sometimes less is more. The 90's games still have almost all modern games beat with the PHYSICAL "more"...more interesting physical gameplay elements...mechs, toys, diverters, subways, etc. More for the player to enjoy (and on top of that, the gameplay/code is usually perfectly matched to the physical design).
All of the above, but sometimes less is more when it comes to code as far as the rule set being simple to understand.
Otherwise, Yes, more everything. Theres always System 11 pins that are great to play if you want something with less going on than modern pins, but still fast paced.
Btw. I think you're spot on with your opinion of TAF. Probably the most perfectly coded game ever, IMHO.