Who’s doing the code?
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Quoted from Sinestro:Nonsense.
Game shoots amazingly. Never even had a chance to get into the code, my impressions were all on the mechanics.
LotR has it all, theme, code and layout/toys.
I’m not a fan of the gold armor on the LE
Basically for me, it’s all about if I want the LE or not. If not I can just sit and wait to play it and see what ever issues or lack of code it might have.
If I like the pin and miss on the LE I’d be happy to see what is better premium or pro. I kind of prefer Met and TWD pro anyway.
Art is down on my list after gameplay/rules then toys/gimmicks/sound etc.. I thought xmle was great looking but didn’t like the other aspects as much.
Quoted from Budman:Based on the team working on Munsters, what design features and code might we expect.... multiple flippers? Etc.
Borg has done three flipper with XM and Tron but probably more with two flippers. I can’t say if the code partner has a big say in what the lead designer does with a pin.
I’m a bit concerned if the code relying on TV clips might make the game a pause and watch the video type game? Has that been the case with SW or BM66 for example?
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