Quoted from kcZ:Felt that way with a Stern Star Wars that I played over the weekend. The mystery eject constantly gave me cheap drains.... completely ruined the game for me.
Quoted from Rarehero:That IS cheap and ruins the game. Happened to me on SW. Poor design and/or build standards. IM’s magnet causing a drain is different. That’s based on the risk you take by hitting Monger straight on. Monger “attacking” back is a feature. A scoop kicking down the drain is a defect.
There is a ball save option for the mystery eject and has been in the code for 8 or so months. If you find a machine without the ball save, holding down the right flipper helps quite a bit; I know that's not ideal but it does help. Also a power setting for the eject has been in the code for about the same time or longer. You can lower the setting and the ball always hits the right flipper. But I'm with you, owners that have SW on route need to dial in their machine, there is no excuse, the options are there in the code and have been for a while. Back on topic, Stern have a winner on their hands here. Munsters looks like a lot of fun.