(Topic ID: 217394)

The Munsters Hype (Because every evening its Halloween)


By Macca101010

1 year ago



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There are 8181 posts in this topic. You are on page 84 of 164.
#4151 11 months ago

Being a "never Pro" buyer, I'm more than a little concerned about the mini balls on the lower playfield. I wish someone had leaked this information so it didn't come as such a shock! The mini balls on Shrek/Family Guy were awful. This mini playfield seems to have a better layout and ramps than Donkey, but still... I will definitely have to play this one to make up my mind. The rest of the game looks awesome and the music track is awesome! Munsters is my favorite TV theme song ever. The lighting, ramps, Herman toy, call outs, etc look great and so does the display. I also like the window to the lower playfield being screwed in like the ACDC VE was. This is much better solution than making it a part of the playfield with clear coat over it. The orbits look smooth as glass and the game doesn't seem to be a drain monster out the sides.

Edit: The black and white version looks way better than I expected! Maybe I shouldn't worry about the mini balls on the lower playfield so much haha.

-5
#4152 11 months ago
Quoted from CrazyLevi:

I'm thinking Toyotaboy has never played Starship Troopers. Or Medusa?

medusa was extra time after 3rd ball, not a ball save timer

starship troopers was to show bug count kill

10
#4153 11 months ago
Quoted from toyotaboy:

medusa was extra time after 3rd ball, not a ball save timer
starship troopers was to show bug count kill

Ohhh...

So this is super innovative then! I don't think anybody has ever used a display on a lower playfield!

Innovation rulez!

#4154 11 months ago
Quoted from CrazyLevi:

Ohhh...
So what?

Its the countdown specific use that was so revolutionary. I hope he patented it.

#4155 11 months ago
Quoted from paul_8788:

Its the countdown specific use that was so revolutionary. I hope he patented it.

Good luck on that.

#4157 11 months ago
Quoted from toyotaboy:

medusa was extra time after 3rd ball, not a ball save timer
starship troopers was to show bug count kill

World poker tour

933abc35205f11b86407226dbe43e0b7d3aeb504~2 (resized).jpg
#4158 11 months ago
stn_wheelfortune2 (resized).jpg
#4159 11 months ago
Quoted from Sinestro:

Sorry, LED.
And yes Stern has been using them for years. Wheel of Fortune comes to mind.

wheel of fortune had a general dot matrix display above the playfield. was it used for ball save counter?

20
#4160 11 months ago
Quoted from toyotaboy:

wheel of fortune had a general dot matrix display above the playfield. was it used for ball save counter?

dood just admit that you got it wrong and move on.

#4161 11 months ago
Quoted from Aurich:

Looks cool, another solid release from Stern. As I said, I was out before it was revealed, nothing has miraculously changed my mind, still not buying it. But good work to the team, really.
I want to see the black and white Prem in person, I applaud the idea still.
I've had the stream running for a while now, I'm pretty sick of the sound. The laugh track especially is grating. Not a fan of all the random TV clips, just feels like a salad to me. Music is getting old too. But in terms of theme integration it does a good job. I like it a lot better than say Guardians of the Galaxy.
My initial verdict: looks like a fun location game, lots of detail, good work, and if you're a fan of the show you should be happy I'd think. Not ready to call it any kind of big hit outside of that, but I have no idea how many people fall into that fan of the show bucket. Curious to see what the reaction to it is like in a month, when the hype settles some.
Also, I realize Scott didn't invent putting segment displays in playfields, but someone at Stern needs to buy him something nice for using that idea in the lower playfield.

+1 on Aurich. LE looks great.
I’m sure with updates the constant laugh tracks and looping/randomness will mesh better.

#4162 11 months ago
Quoted from toyotaboy:

wheel of fortune had a general dot matrix display above the playfield. was it used for ball save counter?

Look again. Right on the playfield.

Time to give up dude.

#4163 11 months ago

Digging the Centaur / Elektra vibe on the Premium. Not fond of the 'colourised' art style on the others. I wasn't a fan of the AC/DC lower playfield but this one looks like it properly belongs there, to the point where the playfield is a bit Borgatron 9000 without it.

#4164 11 months ago
Quoted from underlord:

+1 on Aurich. LE looks great.
I’m sure with updates the constant laugh tracks and looping/randomness will mesh better.

I love the laugh track! Feels like you're playing a 60's sitcom!

#4165 11 months ago

Good lord, Stern white knights, pull your horses up. It's okay that they probably took inspiration from TNA, pinball is like that. Scott took ideas from past games too, that's how this hobby of ours works. Stern didn't steal anything, Scott didn't invent segmented displays, it's just a little funny tip of the hat to mention it, big deal.

I'm officially sick of the sound enough that I closed the stream. That laugh track idea is bad, there's just no sugar coating it, playing it over and over and over like that is grating. If I was considering the game the sound would be enough to make me out. Very repetitive feeling. Music theme repeats a ton, sound effects repeat and are very on top of the mix sounding, really stick out. TV clips are just random sound board, there's no reason to hear them except people expect them. Sound design is hard, but so key. I can ignore art I don't really like, but sound I don't is very hard to ignore.

But if you're a fan of the show maybe you get the tingles hearing it all, I dunno. Ah well, ready for hype train next, what do you have to move onto already Stern?

#4166 11 months ago
Quoted from toyotaboy:

wheel of fortune had a general dot matrix display above the playfield. was it used for ball save counter?

It doesn't appear the LED counter on Munsters is a ball save anyway, just a timer for when the basement (lower playfield) mode is over.

#4167 11 months ago
Quoted from Aurich:

That laugh track idea is bad, there's just no sugar coating it, playing it over and over and over like that is grating

I think it's the best thing they've ever done, it makes me happy! Laugh track is pushing me toward a purchase!

#4168 11 months ago
Quoted from Rarehero:

I think it's the best thing they've ever done, it makes me happy! Laugh track is pushing me toward a purchase!

Enjoy it, happy to come play it and then go home to not listen to it anymore!

#4169 11 months ago
Quoted from Aurich:

What’s the point of 4 buttons if you can’t play them both at once? I assumed that would be included.

I got to a mode where you had a multiball going on both playfields, total mayhem and I just ended up flipping all 4 continuously without any control whatsoever

#4170 11 months ago

Laugh track is quickly becoming this game's Abobolee-bo-bo

#4171 11 months ago

If this was a M*A*S*H pin there would be a FUCK OFF option for the laugh track in the European software release.

#4172 11 months ago

Anyone know what the zap button is used for?

16
#4173 11 months ago
Quoted from Aurich:

Good lord, Stern white knights, pull your horses up. It's okay that they probably took inspiration from TNA, pinball is like that.

You know you are "good lording" the wrong people, right?

No sensible person would take issue with ANYTHING in pinball being inspired by anything else, as it's ALL been done, decades over at this point. Pointing out a passing resemblence of something on a new game with something on an old one is pretty redundant at this point, and pretty sad when it's supposed to be clever.

People have been OBSESSED with the "lack of innovation" on Munsters since those ridiculous "Munster Bash" claims when those 50 DPI leaks were posted, and they aren't ready to give up now.

I haven't watched any streams or videos, but all I know is Munsters is a complete rehash of AC/DC, Monster Bash, Family Guy, and now TNA.

Wow, that's a lot of shit to rip off in one game! That seems innovative on it's own!

#4174 11 months ago
Quoted from Yoko2una:

Laugh track is quickly becoming this game's Abobolee-bo-bo

Not even remotely. Bobalee Bobo sucks cuz it's a bad voice actor imitating Rooker horribly. Munsters had a laugh track. It fits the theme perfectly.

I keep noticing more excellent touches. Love the xylophone sound that goes with the left ramp shot...it's like the ball action is scored live. Perfect!!!!

#4176 11 months ago
Quoted from Rarehero:

Not even remotely. Bobalee Bobo sucks cuz it's a bad voice actor imitating Rooker horribly. Munsters had a laugh track. It fits the theme perfectly.
I keep noticing more excellent touches. Love the xylophone sound that goes with the left ramp shot...it's like the ball action is scored live. Perfect!!!!

The EM sounds in the pops are a nice touch too.

You can argue the merit and fit of the laugh track all you want (I won't even argue it that much because some degree of laugh track is necessary to make the game feel authentic to the show), however, the backlash I'm seeing at the use of it right now is equally on par with Abobolee-bo-bo.

#4177 11 months ago
Quoted from Yoko2una:

the backlash I'm seeing at the use of it right now is equally on par with Abobolee-bo-bo.

Yeah but the backlash regarding "Abobolee bo bo" was justified, it sucked in the movie and was 10x worse in the pin. The laugh track sounds just fine.

#4178 11 months ago
Quoted from TKDalumni:

Premium is the winner. You heard it here first. I’ll quote myself later...

Just checking back in to see if I was right.

#4179 11 months ago

At least Herman is a sculpt and not printed on flat plastic.

#4180 11 months ago
Quoted from toyotaboy:

medusa was extra time after 3rd ball, not a ball save timer
starship troopers was to show bug count kill

Elektra, it wasn't on the playfield.. but same idea

#4181 11 months ago
Quoted from Yoko2una:

You can argue the merit and fit of the laugh track all you want (I won't even argue it that much because some degree of laugh track is necessary to make the game feel authentic to the show), however, the backlash I'm seeing at the use of it right now is equally on par with Abobolee-bo-bo.

It annoys you or it doesn't. I think sound is one of those things that's tricky, because it's hard to 'not hear', as opposed to just getting used to say an art package you don't love. It's IMO the biggest weakness with most homebrew pins, and after getting to work with David Thiel I have a new respect for how carefully he thinks through all of the sound.

I had the stream on for a while, over an hour probably, and that's a long time to just listen to something you're not playing. Not really a real world test. But at the same time you like what you like, and you're annoyed by what you're annoyed by. And the sound got really old fast to me. I wouldn't want to hear it all the time at home myself.

#4182 11 months ago
Quoted from Aurich:

I'm officially sick of the sound enough that I closed the stream.

Yep, I had to close it, too. They need to balance that mix and VASTLY reduce the laughter and FX volume. Some longer music or different music would be helpful, too.

-2
#4183 11 months ago

I’d be on the phone ordering one because it looks fun, but I have given up on new Stern purchases based on Sterns lack of customer service and caring. So count me out.
Not paying that kind of money to get disrespect from Stern.

#4184 11 months ago

have we counted the solenoids yet?

#4185 11 months ago
Quoted from soapblox:

have we counted the solenoids yet?

I think the new metric is counting standup targets.

#4186 11 months ago

Got to admit my fears for the black and white Prem were misguided. But, then I kind of felt put in my place as soon as someone said "Centaur"... I love the look of that game and I hope to own one... Someday... Speaking about owning something...
I do think that this might be 3rd next game... If I budget my money right... I should be able to get a Ghostbusters around June... Elvira around Halloween(provided it launches around then), and I'm hoping sometime around this time next year a Munsters Prem.
Man what a pretty game. Seems to have a lot going on. I think they used the right clips... And the only thing that bugs me, if the playfield needs more Lilly and Marilyn...
With that being said... Where could they put them... There is no room. And I still like the art on the playfield. It's tight, but it work and not bombarding you.
I also think for my tastes this is the first time the PREM has the best overall art package.
I think best backglass, best cab hands down. Will have to add custom Lilly and Marilyn insert cards... But, that is a small matter.

#4187 11 months ago

I retract that comment. Definitely just had a multiball mode with both playfields active at the same time!

Quoted from ctl723:

It's certainly possible that it's there, and I just couldn't figure out how to make it happen.

#4188 11 months ago

Both ramps in this game are cool as hell and in completely different ways.

#4189 11 months ago
Quoted from ctl723:

I retract that comment. Definitely just had a multiball mode with both playfields active at the same time!

I was wondering if they would do that. As otherwise the 4 flippers would be wasted... Just super cool concept.

#4190 11 months ago

Didn't see it posted, but CES today is not open to public. That starts tomorrow. That would explain why not so many people around. It's absolutely packed there on the days where everyone is present.

#4191 11 months ago
Quoted from Aurich:

I think the new metric is counting standup targets.

Hey, don't go using our way to count. Stick to imperial.

#4192 11 months ago

Nice!

Stewie mini.jpg
#4193 11 months ago

The man himself!

17
#4194 11 months ago

I'm sure no one cares about what little old me thinks. But I'm a premium buyer typically. The black and white premium is VERY polarizing. For me I want the color, with the lower playfield. And I can't get it without $9000 in on the limited edition. AND I have to order it before I can even play it.

So I guess I'm out on the whole thing, unless Stern some day makes a color premium.

My 2c as an average joe consumer.

-4
#4195 11 months ago

Folks are comparing FG Stewie pf to Munsters. From video Munsters seems to have steel ball, possibly 3/4". Way better than the plastic crap ball on FG imo.

Anyone know size?

#4196 11 months ago
Quoted from CNKay:

Folks are comparing FG Stewie pf to Munsters. From video Munsters seems to have steel ball, possibly 3/4". Way better than the plastic crap ball on FG imo.
Anyone know size?

FGY has a metal ball, NOT plastic. If you played one with plastic, the owner changed it.

#4197 11 months ago

I might have considered the Premium if it would have been color.

Black & White fine for some I'm sure , but it doesn't grab me. Just personal preference.

#4198 11 months ago
Quoted from NoQuarters:

I might have considered the Premium if it would have been color.

It has color. From the lighting....and on some text & toys. Looks incredible!

14
#4199 11 months ago

The black and white doesn't look nearly as bad as i thought it would, matter of fact it looks BAD ASS and it fits the theme nicely!!

The gameplay looks fun as do the animations and Chris Franchi KILLED IT on the artwork, color and black and white both. This game is going to be a big seller for Stern.

Beautiful game for sure. This or a MBR SE......hmm

-19
#4200 11 months ago

Seems like another gaurdians of the galaxy that will soon be forgotten. Stern isn't using the screen very well. Still can't compare in any aspect to JJPOTC.

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