Quoted from Methos:I was only able to play a few games on the pro, so need some more time on it before I can really make up my mind.
First impressions are it shoots very well and has a very attractive art package. The code seemed basic, and it has been mentioned the layout, shots and collect all characters for wizard mode aspect is very "been there done that". I put it in the same class as GOTG; a nice table for public consumption on route. I will continue to play it, but no plans to pick up. Between the ramps and shots, it's just a rehash of earlier titles.
And the lower end of the PF seems completely empty.
We got one on route today and I would agree with this. The art is beautiful and the video clips that are there are well done. Ramps are smooth and satisfying to hit. Other than that, it's a very basic game from layout to ruleset. I got to the wizard mode on my second game and yes, I know it is going to have levels, but so far it only showed levels I and II and I almost had all the level II's completed as well. The wizard mode is fun as it sits though, lot of different shots to shot for that all have different effects. One different idea in the game I liked is the zap feature when you hit a standup, you have a couple of seconds to hit the button to build your zap jackpot. I like the risk / reward option on the Super Jackpots too, but SJP seemed to light so often, I never found myself cancelling really because of that and the fact that you only get about .5 seconds to cancel out of it if you want to. The super jackpot shot is a nice shot though, it feels good nailing it, then you get the Dragula (reverse Batmobile without the teeter totter) kick out after it. I wasn't a fan of the Spot shot on the ramp, but they made it better with the .90 code upgrade. You get a nice display effect and light show now when you hit it. Overall, the game is fun to play and I look forward to playing it more on route, but it wouldn't hold my interest in a home environment.
One other thing that I noticed was that there were lots of other people there, younger crowd, and they were all playing pinball, but no one besides me paid any attention to Munster's. It is literally only hours old at that location, but people were playing Star Wars, KISS, Guardians of the Galaxy instead. Obviously this is a very limited time frame, but I'm not sure if the younger/casual demographic knows enough/anything about Munster's to get them to play the game over more popular themes there. I have access to the audits at this location, so it should be interesting to see how it plays out in the future.