I'm adding token mechs to my Wild Fyre (which already has a credit button mounted on the door and attached to one of the coin slot switches).
Sometimes when I press the credit button, the game counts up to three credits. Other times it just works as expected and only counts one credit. Game is set to one coin = one credit.
Now that I installed the token mechs, I see that the coin switches also have this problem. Sometimes counting up to 10 credits before stopping.
I ran a switch test and all three switches register when pressed and unregister when released. Nothing mechanical is sticking.
I disconnected the credit button to see if perhaps that was the cause, but the coin slot switches still have the problem.
Why would a game rack up multiple credit switch hits even though the switch was instantly released? Something in the back box?
Thanks!