Quoted from PanzerFreak:The platform is cool but there are limitations with the lower 2/3 of the playfield with the way it's designed. With the size and placement of the LCD lower playfield items like a shooter lane, scoops, saucers, magna saves, magna slings, magnets, kickbacks, and lower playfield artwork are not possible.
You can absolutely put any of that stuff on the bottom 2/3! In fact, having a game with magna slings that you can super easily (one connector and slide in and out) to change with normal and have the game respond properly in either case is a huge strength of the platform.
Shooter lane you could do, but staging the launch would be kinda silly, IMO. It would also cut the playable area by the width of the lane. The P3 gives a huge number of potential launch spots and the ability to stage launches in a way that allows you to program delivery to a lower/upper flipper or to a specific point on the screen or in the upper module area. Any of the launcher spots work in this fashion.
Kickbacks are really easy. Magna save float where you want 'em. Scoops, flip up vs. down. Saucers, off the top of my head, a cage like the ones in TOTAN, but upside-down (but I guarantee there's an easier/smaller way to do it). There are truly a million design possibilities, and really it comes down to whether you or Multimorphic want those items in your game.
None of that stuff is on any existing module, but it doesn't mean that it can't be (which would be a limitation).
As far as artwork, since the whole thing is dynamic, you have even more artwork than a wood playfield. However, if that's not enough, you can also stack plastics or other 3d artwork or even an entire screen if you really wanted to.
You can move targets from place to place on the screen anywhere, including in the flipper area. I built a game with a phantom flip style minigame embedded within where you're competing against someone throwing daggers. That uses an invisible target to tell the flipper when it's time to go.
The platform has incredible creative possibilities - perhaps more than are readily apparent!