I got to play several games at the PNW Pinball show. Overall I was impressed with the engineering and the cleverness of making pinball playable on a massive monitor. Well done.
I'm really looking forward to seeing what gets done with this platform. There is a /lot/ of potential there.
So I hope that my candid feedback can be taken in that spirit.
The art styles on Lexy were inconsistent, ranging from crisp 3d renderings to hand drawn, to pixelated closeups. Pick a theme and stick with it.
Perhaps consider test marketing the names for your games. For me, when I see the word Lightspeed, I expect stars and space. So the visuals didn't relate to the theme. I was confused that it all seems to take place on the ground - I didn't even /see/ that the subtitle is "escape from earth" so I didn't relate to it. Escape From Earth is a kickass name. Lexy Lightspeed, at least for me, meh.
The ball trails in smoke are an interesting idea, but the lag between the actual ball and the screen draw is very jarring. It needs to be exactly as the ball goes across, or IMO it should be dropped. The smoke effect is also not consistent with the other art.
The overall art package doesn't draw one in like Dialed In, Houdini, or most new Sterns do. I think the lack of a DMD or LCD on the backbox is the reason - there is nothing /moving/ on the backbox to draw your attention. From a distance it makes the machine look wrong/broken/boring.
I really like the idea that third parties can develop titles for the platform. I think this is a smart move. With deep respect, the company has a strength in engineering but not art. Either focus on engineering and let third party artists and designers loose on your platform, or bring in an experienced art director. Or why not both?
I wish you massive success. I'm looking forward to seeing the other incarnations on this platform.