Man, all those P3s lined up in a row is making August seem even further away now
Those production machines are looking really good, especially the fully developed Lexy and Cannon Lagoon. It's clear that some of the others are early WIP samples.
I would like to see a good high-res, well-lit production machine walk-around, either photo or video, if someone gets the chance.
Personally I couldn't care less about licensed themes. I'm much more interested in the original games and ideas that both Multimorphic and third party designers come up with. The only place I might have any interest in anything licensed might be a music game. Given Multimorphic's location, I'd love to see them do a ZZ Top game - so many possibilities there.
I have to agree with lurch. A year ago I would have said "focus on production" but we're almost a year in now and I think they need to start building what the Sales guys call "funnel". Hopefully some of that comes out of this year's TPF but there's really little buzz going on.
As owners, or soon to be owners, we have to push this too, if we want more product for our P3s. I'm intending to start streaming P3 material from my basement as soon as it arrives - gameplay, overviews, maintenance, etc. I'd love to see more owners do the same.
As for CCR, I'm on the fence. I'd need to know a lot more about it before deciding to buy it. The basic gameplay looked a little dull in the promo video. I'd like more info on how it works - how do you enable and start multiball, are there powerups, does the main screen interact in any way beyond that base image? Too many unknowns for me as yet.
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