Multiball like flippers was added as a new catchy gimmick to separate from the rest of the pack. And what a huge hit it was. So much that virtually every game I can think of in the last 30 years has it. I’m probably mistaken being at this only a year in my adult life but for the most part it rings true.
It is an exciting element of pinball to be sure. Newer players are overwhelmed by the chaos. As skill levels progress shot placement and control become possible. Rule sets are built around achieving multiball and its access to incredible scores. So much that it becomes a main focus of play.
But is it necessary for a pinball game to be enjoyable? Would a game lose appeal just because it was not included to a similar degree as if it had no flippers? I would say no. Even though my personal skill can manage it proficiently I would not miss multiball if it was not included.
My curiosity over this stems from an idea for a game that has a hard time including multiball effectively. A couple of my mechanical gimmicks would choke on more than one ball and my rule set would not benefit from chaotic ball movement.
So what are the thoughts behind that? Would a game be appealing without multiball if the game had a unique ruleset and mechanics that rewarded shot placement over chaos control and struck targets? Let me know what you think…