Well, my switches mostly worked, except for my red rollover switch.
My trough switch #1 is not working... Which is frustrating. Something about it is not right. I'm thinking it might just be really dirty. The pin that actuates it was rusty. I'm going to try cleaning the switch and see what happens, but as the pin is involved, I'll try and sand the bottom of it, too. It's odd, as the other switches have all worked.
The new shutter limit switch is working really well. Opens all the way and closes all the way 100% of the time.
The game now needs some programming attention. I wrote a recursive function to knock off credits... It executes so quickly that I still only get one knock.
Once I solve this latest crisis(), I'll start working on semi-final game logic.
Tilt was tied into trough switch #4, and when the balls shuffled, the game would randomly tilt. I had to cut a switch to prevent that.
Oddly trough switch #3 debouncing is misbehaving. I'll poke at that to prevent issues.
I put the glass back on the playfield after mounting my displays with hot glue.
I also started working on the head, cutting my plexiglass and so forth. Should look good!
I also adjusted my left and right buttons, all work properly.
Exciting!!
Tomorrow, I'll be repinning #3,9,10 and #23 to see if that fixes the problems with those numbers.