Game #50 is complete! The Twist is a really unusual game. There are guaranteed advances per coin. Meaning: when you put in a coin, the machine will light one of four panels, telling you what the /next/ coin will accomplish.
This game also has a unique feature. The Magic Cards are similar to magic screen, but instead of changing the scoring layout of the card, it changes the physical layout - kind of like moving all five magic lines on a Miss America at once - up to 11 times!
Incredibly difficult to coordinate scoring and lighting the appropriate numbers. With a six card, all six cards are visible at once for me to work from. With this, I had to end up working on the graphics first, so that I ensured the scoring was accurate. It's really easy to confuse yourself when you're working with 9x11 sets of 5 numbers...
For example, here's a sample of the red winners in one of the cards:
#Red Winners
self.pos[1] = {3, 14:2, 8:3, 12:4, 3:5}
self.pos[2] = {14, 5:2, 16:3, 7:4, 2:5}
self.pos[3] = {3, 14:2, 22:3, 16:4, 8:5}
self.pos[4] = {22, 7:2, 18:3, 4:4, 16:5}
Well, you can imagine.
*Whew*!
Now, one other interesting tidbit - there are mixers in this game... but they're fairly useless. The spotting disc controls everything, and the mixers only limit multiple steps on the extra ball unit.
Everything else is guaranteed. Including single steps on the EB Unit.
There is no mechanism for extra steps on the odds, and the odds steppers are 10 steps instead of only 8.
What a weird game.
I really am looking forward to playing it. Unfortunately, time is an issue for the next week or so.
I will be making an absolutely massive upload to the public repo. I'll post it here when that's done.
Next, I'll work on... some other game. I'm really at a crossroads, since I have run out of games with limited buttons, except for the beautiful United games that don't have many good backglass images publicly available. I can develop all the games, but I cannot test them until Steve and I work together to build the button drawer to house the button overflow.