Quoted from pinballholder:Another vote for Fish Tales and I would add Spiderman.
SM isn't deep? Disagree, big time.
Quoted from pinballholder:Another vote for Fish Tales and I would add Spiderman.
SM isn't deep? Disagree, big time.
Quoted from Pimp77:SM isn't deep? Disagree, big time.
I think SM was said in that you can pick up and play (know what shots to hit etc..) so it's easy to explain to someone. I agree the timed modes and the shot multipliers are more complex but you can ignore them if you are a novice player and still have fun with the villain shots.
Quoted from Axl:Gilligans island, super easy rules, but what a blast to play!
Gilligan's Island was the first game I encountered in a private home, which opened my eyes to the fact that one could actually own your own pinball machine. It quickly went downhill from there, at a 6,5 degree slope.
Quoted from nighttaco:Fish Tales for me
Ditto...miss my Fish Tales, it was a whopper!
Not sure this fits the "modern" criteria, but I think Pinbot is a really fun game for someone with no pinball experience to walk up to and enjoy. Bash the center targets and load the eyes for multiball, plus it has great music.
Quoted from TheLaw:It was not designed with them, that was not the designers intent, nor does he have them on his personal machine.
But we'll have to keep having this discussion.
Tell us more...
Quoted from cdnpinballer:Tell us more...
They designed the game normally and near the end French (oui oui) Importers wanted shorter ball times on games. THey talked Williams in to using the lightening flipper and Mark Ritchie thought it would be OK but it did in fact change the game more than her thought. He didn't really like it and he keeps normal flippers on his machine.
As heard on TOP podcast. Sorry can;t get to the files form worky.
AFM - easy to understand and streamlined rules make this the gold standard.
BSD- Stack and start 3 multiballs for 30 Mil per shot.
Centaur - Hit drop targets, build multiplier and start multiballs - pure fun.
Getaway - run 3 red lights and hit the super jackpot. Feed balls into the super charger and watch them spin around before starting multiball.
TNA - game should fit this bill, we'll see.
Quoted from Doctor6:Wow. Where the he'll are the votes for Doctor Who? This is outrageous.
My favorite game, but I don't think the rule set is shallow. Choose a doctor for different scoring / mode options and gameplay strategy, rescue more doctors to change your strategy, Multiball is locked 5 layers deep in shots (hit the target to light locks, lock the balls, knock out the dalek armor, hit the spinner, THEN multiball), vid mode is integrated into game success strategy, as are successive loops and loop combos.
Quoted from EvanDickson:My favorite game, but I don't think the rule set is shallow. Choose a doctor for different scoring / mode options and gameplay strategy, rescue more doctors to change your strategy, Multiball is locked 5 layers deep in shots (hit the target to light locks, lock the balls, knock out the dalek armor, hit the spinner, THEN multiball), vid mode is integrated into game success strategy, as are successive loops and loop combos.
Spinner?
My vote goes for getaway. Iron man is another great choice.
Quoted from Slim64:Spinner?
My vote goes for getaway. Iron man is another great choice.
Erm, I guess gates more than spinners, hidden underground. After locking 2 balls, the mini pf rises, revealing dalek armor. After 15 hits on the armor, the mini pf rises again, revealing 3 gates over scoops. It's the coolest mini pf I've ever seen, really fun.
Quoted from EvanDickson:Erm, I guess gates more than spinners, hidden underground. After locking 2 balls, the mini pf rises, revealing dalek armor. After 15 hits on the armor, the mini pf rises again, revealing 3 gates over scoops. It's the coolest mini pf I've ever seen, really fun.
He speaks the truth. love DW, although I disagree the play isn't shallow. The main focus of the game is getting multiball and defeating the Daleks/Davros. Very much like AFM, where the main focus is straight up the middle. It is a lot of steps to get to MB, but it's still fairly similar to the steps needed in AFM. The mini PF is a MILLION times cooler, though. No, I am not arguing DW is a superior game, just that it's got a lot of awesome similarities.
I'm sayin' Getaway. Especially a nice clean one with a color DMD and a freshly waxed playfield. Wooooooooo!
Quoted from TheLaw:They designed the game normally and near the end French (oui oui) Importers wanted shorter ball times on games. THey talked Williams in to using the lightening flipper and Mark Ritchie thought it would be OK but it did in fact change the game more than her thought. He didn't really like it and he keeps normal flippers on his machine.
As heard on TOP podcast. Sorry can;t get to the files form worky.
Very interesting! I listened to the TOP podcast... I will change out my flippers to see how it changes the game. Thanks.
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