(Topic ID: 143468)

More powerful Bumpers: Switching to DC Unwinding some wire ?

By rolf_martin_062

8 years ago


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  • 20 posts
  • 12 Pinsiders participating
  • Latest reply 8 years ago by EMsInKC
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#10 8 years ago

I'm always amused at the resistance to hi tapping a game. Talk about an easily reversed mod...

#13 8 years ago

It just makes the games play faster. Clay does it with most of his EMs, so he says, and I have done it and I like what it does for the game. And for the record, this is on games that have been totally rebuilt and function just fine, just not quite as fast as what I would like.

Of course, it's generally not necessary on Williams games of the 70s with the DC power, but it does liven up earlier games.

#20 8 years ago
Quoted from jrpinball:

We've been down this path before. My main objection to high-tapping is that it increases the voltage (force) on everything in the game (not the lamps in *most* cases) . If high-tap only increased voltage to the gameplay components, I wouldn't be so averse to doing it. It seems that some believe that changing the transformer tap will magically overcome gummy and worn components and make a game play like new again when in fact you're only doing harm to the game. Just about every modern home environment has adequate line voltage, making the intended purpose of high-tapping irrelevant. I've been to shows where because of the load on the electrical power supply, EM games play sluggishly, and some early SS games won't boot up or have flickering displays and such. In those cases, yes, change to high-tap.

And increasing the voltage by maybe two volts to all the 24v components is bad, how? How exactly are you "doing harm" to the game? And why do you assume people do this instead of rebuilding everything first?

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