Quoted from NPO:Enjoying one of those games is kind of like trying to maneuver a king-sized mattress by yourself up a flight of stairs thst turns 90 degrees at least twice.
I did that for 25 years - maybe that’s why I like Spooky games.
I like them because they’re different.
AMH was pretty unique. Clever rule set.
RZ was a big nod to the Gottlieb SS pins, with the exposed pops. Surprised most don’t pick up on that.
ACNC is a tough shooter. They probably should have dropped one shot and made the others wider. But as a home use pin, it shines.
R&M is a ball buster. I said the other day, I can’t remember a pin that I get so many SDTM drains on. Just kicks you in the nuts!! Over and over!! But the great theme integration keeps bringing you back for more. I can totally understand that not working on location. Hard to drop $1 for a 1 minute game ... maybe lengthening the ball savers would be a good idea for location play.
rd