(Topic ID: 295880)

More and more, gravitating towards less complex rules

By Doctor6

2 years ago


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    #58 2 years ago

    "Less is more" strikes again!

    #103 2 years ago
    Quoted from Ecw0930:

    ACNC is one of the hardest games to shoot. The shots area all so tight and half of them are hidden so you just shoot to a spot and hope. ACNC is a horrible shooter but one of the best looking, most artistic games ever.
    R&M is a garbage game. Shots are horrible. So hard. Code sucks. Rules suck. It as a shit bag of a game and trade promptly because nobody played it. Like, NOBODY played it.

    I'm going to say it, and if people's feelings or wallets get hurt, whatever: I have never ever found a Spooky game that I play over and over again. They feel.....basement built. They dont give me an immersive experience. They just dont "do it" for me. Games like TAF, TZ, JP2, or even AIQ: I "feel" that theme and world. Enough is going on and the ball is moving to where I enjoy the sounds, music, call outs and light shows.

    Spooky games I just hear "clunk clunk...thud." I dont feel "lost in the game" - I feel like walking away on ball 3. Enjoying one of those games is kind of like trying to maneuver a king-sized mattress by yourself up a flight of stairs thst turns 90 degrees at least twice.

    TNA doesn't count. That was an "adopted" game that was given a mass production.

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