(Topic ID: 251070)

Monster Bash vs Munsters vs Ghostbusters

By slashfive

3 months ago

Topic Stats

  • 84 posts
  • 45 Pinsiders participating
  • Latest reply 88 days ago by slashfive
  • No one calls this topic a favorite


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Topic poll

“Monster Bash vs Munsters vs Ghostbusters”

  • Munsters 13 votes
  • Monsterbash 155 votes
  • Ghostbusters 64 votes

(232 votes)

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#26 3 months ago

Crazy how Munsters is still shunned. A great game w lower multiball mini pf. Munster madness is insane, and I take it by a mile over MB as is. With any code update, the tide will shift on this one, big time.
( Forgot how long BM66 took to even be acknowledged...)

#64 3 months ago
Quoted from Goronic:

I think owners of the game will be happy with a code update - regardless of how big or small - but I don't think it will move the needle too much for others.

Agreed, and I don't personally care, as I enjoy the game much more than the other 2 listed here.

#65 3 months ago
Quoted from TheLaw:

Oh Lyman's doing the code update for GB?
No? Then it ain't the same situation.

Granted, you are correct. We can hope he would contribute, however.

#66 3 months ago
Quoted from Fezmid:

The first time I played it, I got to the mini pf 4-5 times in one game... It got kind of boring for me, even though I wanted to love it.

It's more than the mini playfield, but that is a major feature of this game. Ultimately, some will like it, some wont. MB was fun, but I tired of it pretty quick.

#71 3 months ago

Absolutely true ...If she's into Goth, none of the 3 match BSD imho. All the games mentioned are light-hearted humor.

BSD is a nasty, no joke, horror pin..

#82 3 months ago
Quoted from Rarehero:

The beauty of Dracula is its balance. Yes, it can be hard...but - those quick games make it addicting to hit the start button again...and because the ruleset is fairly straight forward, the goals ARE attainable, and when you get the triple multiball stack and Drac is screaming "THIIIIRTY MEEEELLLEEEEEON!", it's super fun and you'll want to do it again. Dracula is one of the perfect examples of playfield design & rules/code working in perfect harmony.

Agreed, and love that freakin game!!!!! Once I get started on it, very, very hard to stop playing....

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