(Topic ID: 222461)

Monster Bash Remake (MBr) Owners Club (with Poll & Pics)

By MrSanRamon

11 months ago

Topic Stats

  • 5,785 posts
  • 452 Pinsiders participating
  • Latest reply 21 hours ago by MMP
  • Topic is favorited by 177 Pinsiders


Linked Games

Topic poll

“Monster Bash Remake (MBr) Owners Club (with Poll & Pics)”

  • I'm in on a CE 34 votes
  • I'm in on a SE 93 votes
  • I'm in on a LE 285 votes
  • I'm out for now 156 votes

(568 votes)

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#1018 7 months ago

Anybody having any issue with the ball feed from the right loop hitting Dracula’s feet?

Game is pitched and leveled perfectly, however the ball consistently hits his feet and deflects SDTM.

Also have the occasional SDTM out of the scoop.

I’ve already had to adjust the the switches for the Up/Down bank as I got a credit dot within the first 5 games.

#1101 7 months ago
Quoted from MEuRaH:

I know one user said "it's more than adequate", but I find it to be lacking. The colors are GREAT, but I find the playfield itself to be a little too dark. I ordered a pinstadium a week ago it was just shipped yesterday so I should have it any day now.
I'm not alone in this. There are about a dozen people who checked it out with me and nearly all of them said the same thing.

I agree. I need to play this with lights on to be able to adequately follow the ball. Pinstadium ordered last Sunday.

#1103 7 months ago
Quoted from delt31:

Thanks guys .... And you own the SE not CE right?

Ancient astronaut theorists say, “Yes!”

#1213 7 months ago
Quoted from 3pinballs:

Some people have said that this game needs lights, aka pinstadium. I think that all versions are bright, especially the LE with the Mirror Blades...
So I have no worries that the MBRLE won't be bright!

Here’s my SE in the dark, set to max brightness with warm white on G.I.

Not as bright as you guys are thinking and why I ordered Pinstadium lighting for the game.

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2 weeks later
#1846 6 months ago
Quoted from Kneissl:

I'm kickin' around the idea of joining the remake club. Can anyone say if there have been many changes since the original MMR as far as circuits? still using a beagleboard?

I had never considered a remake prior because of how the flippers felt. When I played a MBr at Free Play Florida, the flippers felt great so I jumped in on this remake.

I had been told that there was a fix for the flippers on AFMr but every time I play that game, the flippers feel like crap. Maybe the ones I have played didn’t have the fix, but I doubt it.

#1854 6 months ago
Quoted from CGC-Ryan:

Happy New Year's Everybody.
I wanted to give everybody a quick update as to what is going on here at Chicago Gaming Company.
We are in production currently on the Monster Bash Limited Edition Serial Number matching games. We are working hard to get them completed to start our standard Monster Bash Limited Edition Production run. As you know we are committed to delivering the highest quality in all of our products, so we are taking a little extra time to ensure that every game is up to the quality that we demand.
We also have released a software update for all current Monster Bash games already delivered.
This update can be found here: https://www.chicago-gaming.com/coinop/monster-bash/update
This version includes the following enhancements and bug fixes:
1) Reprocessed audio to increase volume.
2) Fixed bug where custom logo would revert to default over a power cycle.
I want to thank everybody for all the support and wish everybody a Happy New Year

Any plans to enhance the shaker code in the future?

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